Cool game. The art and music are awesome and the mood created is very nice. Some sort of measure of overall progress would be cool but this is a good game.
Great use of theme! Definitely "no-legs" mode was easier than the other two for me. The game is definitely pretty difficult with short range and pretty fast enemies.
Very cool game! Unless it's pretty hard and sword hitbox is sometimes unclear, it feels very immersive and motivate to play again and again. Good work!
Works quite well as a proof of concept, and it would be cool to see expanded with different enemies and sacrifice options. The effect on kill is awesome, although it happens a bit frequently lmao
I like the audio but the game was too difficult for me. I tried it several times and it's very punishing, one mistake and you are dead even from full lives.
The enemies were a little too fast and the hitbox of the axe felt weird, i think the concept is pretty good but maybe you could balance the sacrifices a bit more, i felt like the heart was the worst one so far, if you keep polishing the game i'm sure you'll get something nice :)
Coming from someone who over complicates intros, I really like yours. It's clear and too the point :) The time mechanic in your game is also off to a nice start! The audio is strong and the controls/animations are quite good! Only big thing I would suggest is brightening up the level a little more. At first I thought I had chosen to sacrifice my eyes. Overall, Brilliant Job on this! :D
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Especially good in mood, theme, and audio.
+ the mood, the Soundtrack, the, idear
what i dont like:
+ enemys are hard to hit, is over too fast
Overall good game
Also +1 for Godot (i think)