RPG 9000

by azlen
Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★2.67
Innovation★★★★★★★★★★2.92
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★2.75
Humor★★★★★★★★★★4.17
Mood★★★★★★★★★★3.30
Screen Shot 2018-12-02 at 6.57.40 PM.png

The most advanced RPG you have ever experienced!

You can do anything! there are so many buttons!


Play here!


\* _Only a few sacrifices had to be made in terms of gameplay to achieve such versatile POSSIBILITIES_

Screen Shot 2018-12-02 at 7.12.56 PM.png

Play RPG 9000 today

You just _WON'T_ be disappointed.


\*\* _Note: Music hasn't been implemented yet but trust me, it sounds REALLY GOOD._

\*\*\* _WARNING: DO NOT PET THE CAT_

screenshot

Comments7

Jackson_makes_games
Jackson_makes_games3 Dec 2018, 05:01
This is such a great and well polished game, and I get that you were under extreme time constraints. I'm really glad you're planning to add more. Great Job!
mcovert
mcovert3 Dec 2018, 05:03
Theme implementation was cute, but I was just confused about whether there was anything I *could* do, right up until I died. I found a spider, though.
DougDevs
DougDevs3 Dec 2018, 05:09
This game is so meta. Sacrifice game mechanics for more time spent procrastinating?
deathray
deathray3 Dec 2018, 05:37
I love the graphics! Maximum charm. I hope you continue with this game. I really want to play the full version.
mrspeaker
mrspeaker3 Dec 2018, 06:29
I love that I gained XP by trying to remember how to dance. That's my kind of game.

My only criticism is that there was an awful lot of content in here for a game that was supposed to sacrifice content.
azlen
azlenauthor3 Dec 2018, 19:59
Just to clarify: the game _is_ finished. The point is that in planning a bajillion features, I have had to _sacrifice_ most of the actual functionality; at first it appears as if there are all kinds of actions that you can take, but once you start pressing buttons you will see all the _sacrifices_ made in the development process. This is meant to be a satire on RPGs which try making it possible to do _just about anything_ and therefore end up being completely mediocre or out of scope for the development team.

I also chose this approach as I started the compo with merely six hours remaining; and thus any broken or unimplemented features would seem intentional. However by a stroke of luck I managed to achieve my full vision for this game.

Anyway, thanks for playing, I hope you enjoyed the game! :smile:
SirMichel4 Dec 2018, 03:09
Well it seems the developer sacrifieced some features instead the player having to sacrifice stuff :D

Still it had some good laughts while clicking through it

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