Its a good concept but when you jump and collide with a wall you get stuck. I would suggest you create a new physicMat and set the Friction value to 0. Then attach the material to the Ridgidbody2D..
You should add a key to pass the intro camera move, a bit frustrating to die and have to wait to play. Unless that nice beginning. And I am agree with @pukami.
@nakami@david-hunter everything is made by me and my friend all sound and art except the charector it is taken from unity store as we dont have time to rig and animate our charector else everything is made by me and my friend evven the background musuc
I like the sounds effects used for the game. the controls and movement with the camera feels a little off but something easy to do if you wanted to carry on working on it.
A fine game, but as others have mentioned, this game would love some QoL improvements. Some sound effects would make picking the stars more satisfying, also try to hide/cover the unity-default skybox in the intro. :smile: Would love to play again if you manage to sneak some changes.
@dunin@cristiano-t@nakami@izi@sarwin@fattori@zanagi and everyone who have played my game thank you for taking intrest in making feedback these appriciation and feedbacks help me to master more skills in creating game
I play your game and is very funy, I liked very the gameplay and your graphics is the best until now, your game is very colorfull and funy! Congratulations!
Solid attempt and good job finishing a game! It's a feat to even get something that works. The camera and controls could use some tweaking, but overall you did a fine job.
The android linl doesnt seem to work So i played it on pc and although there were problems like the camera and the actual gameplay controls i was pleasently surprised and i have to say i agree with @f4kethis
The game needs a lot of fixes, cannot push that boulder on the hill I'm trying 50 times... Intro at start need to be shown only once, music doesn't loop. You did it anyway good job. Hope you will make a better game next jam.
Good job for submitting a game for ludum dare 43, but as already mentioned there is a lot to fix.
- Look up a few tutorials on camera controllers. - For the character controller, use a capsule collider or a circle collider for the feet so he is able to run up the hill to push the boulder over. - I have no idea what the intro is for :laughing:
Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on the third day of Ludum Dare streams. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://goo.gl/N2rkr8
Congrats on finishing your first Ludum Dare! A lot of other folks have already talked about stuff I would have mentioned, but I did notice something that might be a bug. When I try to jump onto the platform directly above the first boulder, something kills the character, but I don't see any hazards there.
@birdwards yeah I know that I changed that thing later on but dint updated the link because I don't want to violate the rule of making a game in 3 days P.S
Hello, as you used a unity asset store asset for graphics, you must opt out for graphics. If you used premade audio, you must opt out for audio as well.
@ajayajayaj not being rude but i already mentioned that char is used from unity asset store rest all other things including music is made by us so stop pointing out for that silly thing
Comments54
https://unity3d.com/learn/tutorials/topics/2d-game-creation/2d-character-controllers?playlist=17093
Unless that nice beginning.
And I am agree with @pukami.
Some sound effects would make picking the stars more satisfying, also try to hide/cover the unity-default skybox in the intro. :smile: Would love to play again if you manage to sneak some changes.
Your game is very beuty and colorfull, with a excelent theme and scenes in general I liked lot,
I love the stretch-to-do-fast look!
I play your game and is very funy, I liked very the gameplay and your graphics is the best until now, your game is very colorfull and funy! Congratulations!
So i played it on pc and although there were problems like the camera and the actual gameplay controls i was pleasently surprised and i have to say i agree with @f4kethis
- Look up a few tutorials on camera controllers.
- For the character controller, use a capsule collider or a circle collider for the feet so he is able to run up the hill to push the boulder over.
- I have no idea what the intro is for :laughing:
Keep up the great work and never stop learning.
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346056936?t=01h34m05s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
You would not have to opt-out of music, just graphics. :)