Sacrifice to win

Overall★★★★★★★★★★3.18
Fun★★★★★★★★★★3.07
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★3.29
Audio★★★★★★★★★★2.89
Humor★★★★★★★★★★2.62
Mood★★★★★★★★★★2.82
Use left, right, up to control. Press R to restart.

a platform game for ldjam43.

You only can Sacrifices the lives to generate the platform. Every times you die you could make your road to success more easily.


Download game and play: itch.io

Source Code and Assets can download from: Github

Behind the Scene

After two days I finally finish this. This is the first time I complete the game in ld. Feel very happy.

The theme is Sacrifices must be made. And I think that can make a game sacrifice player can make a new road to complete.

So I make this.

In this game the tools I use is

GameMaker ( for game logic )

Aseprite ( for game art )

Bfxr ( for sound )

BeepBox ( for music )

Develped by Codinggamertwitter

screenshot

Comments15

Pompi Pompi
Pompi Pompi3 Dec 2018, 06:50
I like how you can jump on an arrow if you land on it's non sharp part.
Good work.
CalLavicka3 Dec 2018, 07:06
Fun game, would definitely like to see this expanded into a full game with more levels.
Codinggamer
Codinggamerauthor3 Dec 2018, 07:25
@pompi-pompi ^_^ Thanks, in fact that is a bug because there are some issue in the code...
Codinggamer
Codinggamerauthor3 Dec 2018, 07:26
@callavicka I also like the idea, there are some levels I have no time to add. maybe I would continue to expanded this.
GoldRanger
GoldRanger4 Dec 2018, 06:48
Cute character!
I think if the platform that generated by die player can collide with the player, then the game can be more challenging because players can't sacrifice without consideration, the generated platform may block their way to win! Currently, I can just die randomly until I can easily jump to the end point. Or maybe you should just add a die limit for each level.
But anyway, congrats for finishing the first LD!
jharler4 Dec 2018, 15:56
I really like the concept here and the pixel art was cute and effective. The platform placement when you die didn't seem to be where I would have expected it to be, so that took some getting used to. There were also some levels with the moving spikes that made it tricky because they came on screen so quickly. The sound effects were a bit harsh, but they were effective in relaying game state. Overall though, you did a nice job on this.
Codinggamer
Codinggamerauthor5 Dec 2018, 08:15
@goldranger thanks. add a die limit for each level is a great idea, now the game have total 21 lives for player. If die too many times the game will reset.
Codinggamer
Codinggamerauthor5 Dec 2018, 08:18
@jharler Thanks. Yes, The platform placement when player die is still a bug... I put the platform under the player die to prevent player can't jump to it, but it work not good...
Codinggamer
Codinggamerauthor6 Dec 2018, 15:58
@saoi-games Very appreciate for your playing! Thanks very much for your comments.
LeviDSmith
LeviDSmith25 Dec 2018, 03:09
I liked the concept of sacrificing the pink little guy to make stepping stones to get to the exit. I just wished the number of lives reset after each level.
Hunter Towe
Hunter Towe29 Dec 2018, 15:08
I love how an actual platform is generated, as opposed to spawning a bloody corpse like most games seem to do. Graphics are nice-- the character looks like a less round, slightly odd-shaped, but equally cute Kirby! The in-game background helped the mood significantly, so good job on that! Sometimes, the positioning of the platforms that spawned felt just a little off. There also seemed to be some volume balancing issues (some sound effects being much louder/quieter than the others), but the actual sound effects were nice. It would have been nice if the game had some more levels, because as it is now it's fun but short-lived. Aside from some of those small things, this is a pretty good entry! :)
Linky439
Linky43931 Dec 2018, 11:37
Lovely concept! Really like the idea, and finished it with barely one life left ^^

Like others pointed out, the platform positioning is a bit off at times. Other than that, I think your game is fine. Audio could have used a bit more polish (some sounds are a bit too loud) but it's allright.

Overall, a nice little game. Congrats!

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