Sacrifices mustn't be made

Sacrifices mustn't be made

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.00
fun: 3.00
innovation: 4.50
theme: 3.50
graphics: 3.00
Create crystals using your cards and then power them up to stop the enemies from sacrificing themselves!

The game is basically a real time tower defense with card game mechanics. Every 8 seconds the turn ends, restoring half of your mana and allowing you to draw 2 cards. You can have 9 cards maximum in your hand. Red, green and blue crystals are functionally the same. Black crystals deal less damage, but they hit all enemies on a tile. Good luck!

The scaling isn't harsh enough, so you can probably survive for a really long time. Share your highscores anyways :).

If you are playing using the WebGL build, I recommend using the full screen option.

Created using Unity, a bit of Illustrator and a lot of code. Sadly I didn't have time to make any card art or music.
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