I actually really like the strategy of the game! It makes you think! The graphics and lack of audio could certainly be addressed, put ultimately the game is a fun little puzzle adventure! Sometimes some of the movement is a bit off, as they don't all walk perfectly in sequence but tend to space themselves out by a few blocks. Nice concept that really ties in with the theme of sacrifice!
It's a nice idea but it could use some more content (which I think end up being the theme of every LD Compo). Is it possible to defeat the bard level? I can't kill the second enemy without my whole party dying).
But yeah, it's a great concept and I think you could do a lot with it if you had more time, obviously adding some graphics/sound but just experimenting with different level layouts, parties and enemy layouts.
Interesting mechanics! Levels are carefully designed and some are quite difficult. Adding sound effects could make this game better (and won't take too much time I think).
You could make it cleared with how to actually play the game. The 3rd level was, as far as I know, impossible. I killed all the bards before getting to the end.
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Didn't regret it :D The level where I had share a hit between 2 bards won me over (level 4??)
Some sound would add a lot to it.
But yeah, it's a great concept and I think you could do a lot with it if you had more time, obviously adding some graphics/sound but just experimenting with different level layouts, parties and enemy layouts.
The first three levels looked promising, so I didn´t rated because I guess there is much more to the game than these levels.
EDIT: Finally got it!
Cool game with lots of thinking!
P.S. Your hint was helpful :)
Loved that this is a puzzle game.
Well done.