What a beautiful game! The controls are super smooth, the concept is interesting and unique, and it looks and sounds beautiful. I really enjoyed this one. Thanks for making it. :)
It would be nice if I could control using a fixed direction rather than the mouse position mattering, it made controlling the ship harder than it should have been. Otherwise a fantastic little game
I really enjoyed this game although I found it quite difficult. The draining energy seemed a bit unforgiving, but otherwise very well put together. THe mood was set nicely by the simple music as well.f
Best I've played so far and I suspect the best game I will play. There's so many things you nailed here. Art, movement and levels flow beautifully. I really like the way you've given enemies little shields to force the player to think about their positioning before killing them. This is a real gem right here. Well done.
Graphics are really cool here, they are simplistic yet very effective! I like how the main character looks like and how you can tell how many life you have by its look. Cool sounds!
This game works pretty well but the difficulty curve without tutorial is maybe a bit to hard? Also the controls (ASDW) which are depending of the player orientation are hard to take for me (but its probably me, to dumb to understand those controls as they are ahah). Nice job guys and thanks for this game!
Really neat game. Love the minimalist look. Energy conservation is a nice mechanic that leads to interesting playstyle decisions. The controls and relative difficulty of the movement add a lot to the gameplay. Is it worth it to try to cruise through a section at max speed and dodge bullets, or should you spend some precious energy killing enemies. The level design highlights the game features well. The only thing that I didn't really enjoy was the laser sound effect.
You've got some great aesthetics in this game. The colours and shapes go well together and it feels like a well designed art style. Sounds were satisfying too and I especially liked the laser sound. I actually liked the music, too! It had many levels, maybe even too many for its own good. Some of them felt a bit pointless, introducing no new mechanics and not really having anything particularily challenging or unique about them. I too think that movement direction should not be based on mouse position. The amount of mental gymnastics I have to do just to know what button to press in order to move in the right direction was so much that I ended up only using the up arrow. This could be way more pleasant if the up arrow alway just pushed me up, down always pushed me down and so on... I ultimately gave up on the solar system level because it was so big and empty with very few goals and no clear sense of direction. I felt lost and eventually drifted off into endless empty space without a way back home until I lost my last remaining energy... That sounded kind of sad :(
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*Audio goes bug when you enter the portal shoting
Really nice job overall.
Sounds were satisfying too and I especially liked the laser sound. I actually liked the music, too!
It had many levels, maybe even too many for its own good. Some of them felt a bit pointless, introducing no new mechanics and not really having anything particularily challenging or unique about them.
I too think that movement direction should not be based on mouse position. The amount of mental gymnastics I have to do just to know what button to press in order to move in the right direction was so much that I ended up only using the up arrow. This could be way more pleasant if the up arrow alway just pushed me up, down always pushed me down and so on...
I ultimately gave up on the solar system level because it was so big and empty with very few goals and no clear sense of direction. I felt lost and eventually drifted off into endless empty space without a way back home until I lost my last remaining energy... That sounded kind of sad :(