I did it! This is the first Ludum Dare I've successfully participated in since the Entire Game on One Screen theme (LD #31, I think?).
I made a thing with Unity this time! It was my first time seriously working in Unity, and as such there's a ton of unpolish to this game IMO. But it was still fun to dev!
Hey I played your game and I think it is very cute! I got stuck on the level where you have to build stairs because I kept pushing them around after assuming control of a new sheep. I thought it was weird how when you jump, A+D translate, and when on the ground A+D rotate the sheep.
Otherwise I really liked the cute models, the game mechanic of sacrificing and climbing your pals, plus the unique fruit items. Well done, especially for your first ever Unity project.
As a fellow jammer who built a game starring polygonal sheep, hats off to great minds thinking alike, haha. The one piece I would change to greatly improve the game would be to increase the friction of past sheep as it's all too easy to attempt to jump on them, only to send them flying. I do really like the concept though and I think if it were appropriately developed, it could have some potential.
Otherwise I really liked the cute models, the game mechanic of sacrificing and climbing your pals, plus the unique fruit items. Well done, especially for your first ever Unity project.
edit: I went back and beat it!