So, for me at least, the game has issues. For one, there should be some sort of indicator of when you're approaching death via lack of slime size. As is you just seem to die for no reason. In addition, the camera is pulled in far enough that you have to make a good deal of blind jumps. The jumps are pretty easy anyways, but it's just a bad idea in general.
Welcome to LD, I hope you had fun! Nice game, I would have liked to have a larger field of view though. And a tip for Godot, you can export without the debug-option.
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Otherwise, it's a cool game ! A bit simple, but the idea is here, and the graphics and sound are good !