
Slime Dungeon
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
With some last minute complications with the tags... I have finished my first LUDUM DARE!
The game is on the short side, but there is a nice small adventure. At the start my idea was that you were a slime that would have to squeeze through passages smaller than yourself by shedding slime, or sacrificing it. Eventually that turned into putting your slime into pits to get across.
I know that this game is not fool proof, but it's short enough that exiting and restarting will not give you too much of a setback.
My favorite part of this jam would have been figuring out how to select a custom color via player input. I was probably a lot happier than I should have been, but I was determined to get my cyan slime and it was a satisfying conclusion!
My biggest regret is how much I slept, as I think I could have finished a lot more if I shaved 4-5 hours off my slumber. Though it may be the other way around if I did take the cut haha.
I look forward to checking out what everyone else has created!
Side note:
I had some troubles uploading to GitHub. I believe everything is there, but if anything is missing, I can see if I can get it uploaded, or I can dropbox the project if necessary.
Known bug: if a single horizontal direction is held going through a door, occasionally the player will become unaligned with the regular path. This doens't break the game but it will stop progress.
The game is on the short side, but there is a nice small adventure. At the start my idea was that you were a slime that would have to squeeze through passages smaller than yourself by shedding slime, or sacrificing it. Eventually that turned into putting your slime into pits to get across.
I know that this game is not fool proof, but it's short enough that exiting and restarting will not give you too much of a setback.
My favorite part of this jam would have been figuring out how to select a custom color via player input. I was probably a lot happier than I should have been, but I was determined to get my cyan slime and it was a satisfying conclusion!
My biggest regret is how much I slept, as I think I could have finished a lot more if I shaved 4-5 hours off my slumber. Though it may be the other way around if I did take the cut haha.
I look forward to checking out what everyone else has created!
Side note:
I had some troubles uploading to GitHub. I believe everything is there, but if anything is missing, I can see if I can get it uploaded, or I can dropbox the project if necessary.
Known bug: if a single horizontal direction is held going through a door, occasionally the player will become unaligned with the regular path. This doens't break the game but it will stop progress.