It is okay. It has so many problems. When you sacrifice habilities you can get stuck on levels and you have no option to restart. Also the enemies shooting through the walls is pretty annoying. The idea is good but it could be have done so much better.
Hi there! I'm a bit sad to not hear any music which can highlight those gorgeous graphics. The gameplay works, maybe the key mapping is not the best one? CTRL + SHIFT doesnt work very nice. I was jumping again and again at the start because the jump animation is so cool :). Nice job!
Hi, congratulations on finishing your first game jam! Your game has a cool foundation, mechanics are on point, it feels good to walk, jump around and they feel very responsive. There are some things I think you could improve to make it even better. In my opinion the camera is too close to the player, I could not see what was close to me, and in the first jump I had to do a jump of faith to reach to the other side because I could not know if there was something there. I think it would be better if the shot went in the direction I clicked, if I clicked to the left of my character I was hoping that the bullet would go left and my character turned, but it did not happen and it was a little confusing at first. It's cool that you implemented two type of weapons, but it was not clear to me the difference between them at first glance, since the only difference between the two are their colors. The last thing I think it's cool to mention is the hook on walls, they feel great to use but since they are very small and they are the same color of the walls it took me a while to figure out it was not just visual and it was actually supposed for me to hook there.
Great game overall man keep working on it and have fun.
@bendev-games thank you for the feedback,and in an earlyer version i had the shoot to sgot were you clicking but had many problems with this so i cut it.
Game is Pretty cool only annoying issue I ran into is when you "Sacrifice the Ability" Its gone till the end of the game like you have to Alt + F4 the game to get it back not sure if that's intended or not :)and to many buttons in my opinion a good idea might be a task/tool bar kinda how you have your weapons on tab :) Just a Thought
Congrats on your first Jam! Has some kinks to work out, most issues I had with it has been mentioned by others. But it controls and feels better than many platformers you see during, jams. You can dash and get stuck in walls sometimes but for the most part I had no problem with collision. Final advice, get a sound generator (like bfxr) and always add basic sounds, at least for player actions (jump, shoot, dash). It makes a big difference.
Lots of fun, great work, and congrats on your first ludum dare! This isn't a complaint, I just noticed that the double jump said "Doppel jump", I'mm assuming you wanted it to be in English and not German, just a heads up.
The wall hook didn't work for me, so I died a lot.. But I really think it's an amazing first jam game! There's level design and abilities, and Unity isn't easy. I'm very very impressed! If it was a bit easier to control I would definitely have finishd
Some of the abilities were a bit quirky and tough to control, such as the wall ability, but the rest were fairly well executed. The control scheme wasn't optimal, and I found it quite annoying to have to press D and F and Space to get across the first gap. I also got stuck after sacrificing certain combinations of skills, and as mentioned, quitting to the menu doesn't reset your abilities. Otherwise, the game was quite fun, and had surprising variety in the things that you could sacrifice. Nice! :thumbsup:
Made it to the top of the first level's opening corridor.
Also, sacrifices will NOT BE MADE!
^ managed to skip the door and then fall out of the level! Oops!
The dash function is a bit overpowered and if you mash it while in the air, you can easily clip through walls. Either way, I actually had a lot of fun with this one... but I had no idea there were any abilities other than move shoot and jump until near the end of the game.
You should probably explain that pressing Escape tells you your abilities!
Either way, I had a lot of fun with this one. Good job!
Comments28
The idea is good but it could be have done so much better.
Nice job!
Great game overall man keep working on it and have fun.
Cheers!
Also, sacrifices will NOT BE MADE!
^ managed to skip the door and then fall out of the level! Oops!
The dash function is a bit overpowered and if you mash it while in the air, you can easily clip through walls. Either way, I actually had a lot of fun with this one... but I had no idea there were any abilities other than move shoot and jump until near the end of the game.
You should probably explain that pressing Escape tells you your abilities!
Either way, I had a lot of fun with this one. Good job!