PLEASE PLAY IN 1920*1080 Resolution. Thank you. Small strategy game about days of a cult leader, who need to balance between 3 gods and people of the village. Make rough decisions, talk with gods, be good leader. But most importanly ... Do not forget to sacrifiece.
Goal
Survive as long as you can
How to play
Every turn you get an event. You have several choices to make - you can ask one of your gods for help or do nothing. You choice will affect - population of your village, fear of dwellers, your relationships with gods and of course your money! Then you need to choose the size of offering and to which god it is going. It will allow you to remedy your relationships. Then the next event will come.
Great game. I love the artwork and the gameplay is interesting too. It'd be nice if there was a menu button or escape exited, as I had to brute force quit. I like that there's a tutorial.
I clicked on the tutorial button but I wasn't sure I actually got a tutorial because it felt like I just hopped into the game; and it didn't explain really how to do anything. I got the gist of what was going on, very reigns like; I managed to get all my god to max support but my people lived in extreme fear and I lost... ah well such is the life of a cult ruler. Interesting game, I think it fits the theme well, but I would have liked more to do than just make offering, especially since you offered an expansion screen with lots of stuff to potentially click on.
Nice draws, but it's a bit confusing and the "tutorial" button doesn't work (at least for me) so I didn't get very well what is my propose on the game :P
@wyattis Thanks for comments! The bug it is! I plan to actually put many new events inside the prototype - outside of jam, of course=) So, if you like the game - let's stay in touch=)
@giustitia you are right... I just was not able to add tutorial in the time frame. I will post instructions in the post, so people can still understand the rules. Thanks!
@izunah Appreciate you comments=) Yup, much more was planned, like expansion of the temple, or timer based (snap) decisions. I think, I will slowly implement them afterwards.
@tanis, @keldy, @scottgoldsmith, @jmarkohun thanks for the comments! Do you have suggestions - what else would fit the game - which mechanics? I was thinking on adding later temple expansion and timer based choices. Thanks!
@untitled-studios@itsjustjord thanks for the comments!! I know, there are just few events. If you are interested - please check game in several days, I will post (hopefully=)) balanced and playable version=)
@subtlydramatic Thanks for encouragement! The quite option - yes - that is good suggestion. Again - many times I was irritated by lack of quit option in other LD games and left mine without it=)=) I actually polishing jam version to test it with full pack of events - to decide about it's future=) If you want - I can notify you when it's ready;)
Comments25
Great job!