it takes me really a lot of time scripting, however i have no idea about level design, so any one interested in this game and help me level design,just leave comment~~, i will be really thankful!!
Really recommend hit the Maximize button in the right corner in Web mode
Really awesome! I thought the mechanics of the game were just phenomenal! I'm really enjoying that tileset as well! My computer did struggle a little bit at times running the game however.
When i come to the first place to sacrifice myself, i have no time to get the soul, and i find my character very slow, is it a bug ?? I'm so sad to can't pass this place because i realy enjoy the mechanism and want to play more !
@leothil Thank u for playing my game, if you find web is not ok, try download a windows ver, when you become a soul, time will slow down, but actually u can pass the place to get the soul in time, maybe get a little colser?
Great job picking something that was mechanic related to the theme! I love the "shooting yourself" from a bow ability. I would have liked to see a threat with the bad guys but it still felt good regardless. Good job! Keep making games!
Oh my this is great. Like really really great. The theme choice, game and level design are pure genious. I had a blast playing this. I was so sad when I reached the end, I wanted mooooooore.
This stuff has a lot of potential, I'll consider giving more thought to the art, effects and so on and you'll be onto something.
One thing about the controls. I believe that you don't need a running button, there's really no point to it. Instead I'd change the regular speed to the running speed and remove the run button.
Congratulations on your great great game, it is truly awesome!!!
some of the icons were a bit fuzzy looking but still enjoyable. The concept is quite genius and well executed besides the movement which felt sluggish and slow. If the character was speed up and slid a little bit after letting go of the input it would feel so much better. This would make it fun to zoom through levels sniping enemies after you got more skillful at the game. The AI also leaves much to be desired for such a cool concept I almost want them to struggle a bit more and be able to defend themselves better. Also the game was so short I wanted more levels and more deeper puzzles. Great job overall I would actually buy this if it was a bit more polished, and had a bit more depth.
Very good concept, would love to see it developed more and polished a bit. The controls felt a bit weird, mainly because of the control scheme. Space to jump is strange in a platformer, you could bind it to the up arrow for example. Also why not bind the sacrifice button to the right mouse button ? This way it's more accessible and allows for a lower barrier of entry. The animations and particle effects were well done and complimented the gameplay very well. Great entry !
WOOOOW SUPER COOL! Good job it's very fucking nice, i like the fact that you need to kill someone if you sacrifice yourself ! speaking about sacrifice in the tuto you wrote "sacrafice" hahah ;)
Great job on the game. I really like the phasing mechanic and it fit well for the theme. It felt really satisfying and left me wanting more. I did feel like the walking speed was a bit too slow. I would love to see this game with a few more levels.
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I'm so sad to can't pass this place because i realy enjoy the mechanism and want to play more !
Great idea, a enjoyable game play
This stuff has a lot of potential, I'll consider giving more thought to the art, effects and so on and you'll be onto something.
One thing about the controls. I believe that you don't need a running button, there's really no point to it. Instead I'd change the regular speed to the running speed and remove the run button.
Congratulations on your great great game, it is truly awesome!!!
Good job i love your game, it's dope!