Stepwise Massacre

Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.15
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★3.48
Audio★★★★★★★★★★3.27
Mood★★★★★★★★★★3.65
Greetings everyone. This is my first game and it might be looking unfinished but i've tried. Thanks for you attention!gm_scrnsht.png

You have limited count of steps. Use arrow keys to chase victims, kill them and get extra turns. But be careful.

screenshot

Comments14

NightmaresDev
NightmaresDev3 Dec 2018, 10:40
Your efforts seem to have worked out for this being your first. Good job :D
meursault
meursault3 Dec 2018, 10:41
Good job, the gameplay idea is executed well!
JUSTCAMH
JUSTCAMH3 Dec 2018, 10:47
Certainly an interesting game! I have a few recommendations though, and the first, biggest and most important;
please have a WebGL version. It makes our lives so much easier. About the game, I love the atmosphere, but I think you went overkill on the post-processing. The chromatic aberation effect is a bit too much in my opinion. Also, the movment animations felt very jittery, making the character feel slow and sometimes even unresponsive. The 'enemies' run away a bit too much, maybe there could be a 'blend in' mechanic to aid capture. At the moment, I'm chasing a single unit to the edge of the map, then having no energy to return and kill the other units. I really like the lighting effects in this. And the 2D cut-out animation further improves the visual appeal of the game. I also really like the compass effect on the player's feet, it makes the game feel polished and provides some useful information in a clean way. In general, it is very good to break free from classical 2D UI components! I absolutely love the visual style, it feels like a psychopath is plotting their next victims and the likes! Most of the graphical elements feel thorough, however the gameplay itself is rather bare. Overall though, it creates a very atmospheric experience, sure to score well in mood!
Akros
Akros3 Dec 2018, 12:01
Next step would be adding some environment, so you don't move in empty space. Good job :D
CrispyPear
CrispyPear3 Dec 2018, 17:20
I find the game very easy, and way to slow. I like how the game looks, but I feel the animations were too slow, and unnatural (Maybe add a few keyframes).
Maybe spawn a few more opponent killers at a time, as one at a time didn't change my movement much.
Cristiano T.3 Dec 2018, 18:34
Your First game in this ludum dare? Excelent, for me is my first game to in this Ludum dare, its a Big chalenge and you make a nice game with a big creativity! Nice work!
luker1283 Dec 2018, 19:19
Great atmosphere
Baptiste Guerin4 Dec 2018, 11:12
I love the control of this game and the camera movement, great idea :)
BloodJohn
BloodJohn4 Dec 2018, 21:39
nice art style,
need more challenge in game mechanics
Kindred
Kindred5 Dec 2018, 08:32
I loved the aesthetics here. The gameboard feel was really nice. I felt like it was a bit too rng focuses unless I missed a mechanic. Nice entry!
AwiX
AwiX7 Dec 2018, 08:35
An interesting game with a kind of mechanics. I put a rating) Please rating and me, thanks in advance)
Geckoo1337
Geckoo133716 Dec 2018, 23:14
Oppressive atmosphere and neat FX. It could be played like a board game. The movements are smooth and the main gameplay fits with the theme. As compo entry you did a awesome project. However I would like to say respectfully that (as compo) you have to share code - this is the rule. Thank you ++

Спасибо большое тебе за то, что ты сделал. Твой проект мне очень понравился. Тебя поздравляю ++

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