The Forgotten Four

The Forgotten Four

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overall: 3.40
fun: 3.35
innovation: 2.58
theme: 3.11
graphics: 3.18
mood: 3.48
Delve deep into the Temple of the Blood God as a group of heroes known only as The Forgotten Four. Willing to give anything to save their people from a cursed plague, they will fight the Blood Gods minions, and make great sacrifices for the greater good in this turn based combat game inspired by Darkest Dungeon.

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Credits


Artwork by Amy Cotton

Programming by Finn Truman

Game Design by Matt Heinrich

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Known Issues


- The Barbarian's Mighty Cleave and the Ranger's Barbed Barrage can sometimes not hit as many enemies as the ability is meant to.

- The Temple Guardians have wide hitboxes, which can overlap with another enemy's. So when you click on the latter you might click the Temple Guardian instead.

- The Blood Nightmare and Plagued Bloodhorror's sprites cover up the green targetting ring that appears when choosing an ability that needs to select a target. Rest assured, your ranged and spirit abilities can hit them!

- Some spirit cooldown abilities do not go on to cooldown.

- The final boss has some incorrect behaviour. It tries to use some abilities early and can make melee attacks from too far away.

- Damage indicators sometimes overlap. This is most prevalent at the start of a combatant's turn that has multiple status effects applied to them.

- Very rare game crash caused by a draw event. Requires a restart. This might have been fixed, but since we do not know what conditions the bug operates under, we can only speculate.

Please let us know if you encounter any more issues!
Found a bug?
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