The Pit is an action game develop in less than 15 hours where you can sacrifice yourself to the pit when you have enough gold and experience so the next adventurer can get a better weapon. (Every new adventurer receive a random weapon from a stack of four).
- The progress idea was to have experience and levels allow you to improve a random character of a set and the gold to improve weapons. - Also to have different tiers of monsters in structured waves (instead of random spawns) and, eventually, a final boss. - I only had about half a day to develop the game, so it is unfinished.
I think this game would be much better if the bullet direction wasn't randomized, makes it hard and frustrating to hit enemies, and discourages good aim.
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