
This is fine
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Description:
Your place is on fire and you have a limited amount of time to gather a maximum of your stuff.
Normally, it is impossible to gather everything.
How to play:
Nothing can hurt you except time.
You have to gather as many items as possible. Every time you will pick one item it will decrease the timer.
At the end of the timer it will display what you managed to get and what you did not, with a little funny description (i hope) of the item lost.
Everything that touches the ground contains items.
Controls:
* Right Arrow and Left arrow to go right and left
* Space to collect items
* R restart only available when you lose
There is no bug in this game, only features :
* The player can escape the area cause I did want people to feel free.
* No music cause this would probably have ruined the immersive graphism I spend so much time on.
* Soapy control the dog is old, c'mon give him a break!
* Graphics are bad, yes, but they are all equally bad and that's a beautiful thing.
* It is hard to pick the items from the TV cause I need you to lose time.
* And the list goes on ...
Excuses for not doing better:
No inspiration, first time drawing with a tablet, motivation going down cause of bad art, unity being unity... and the final boss TIME
Things I want to share:
I really struggled with the theme and in the end i managed to come out with ideas when i decided to make a theme from the current theme I went with "You can't save everyone" and from there a lot of ideas started to come.
Your place is on fire and you have a limited amount of time to gather a maximum of your stuff.
Normally, it is impossible to gather everything.
How to play:
Nothing can hurt you except time.
You have to gather as many items as possible. Every time you will pick one item it will decrease the timer.
At the end of the timer it will display what you managed to get and what you did not, with a little funny description (i hope) of the item lost.
Everything that touches the ground contains items.
Controls:
* Right Arrow and Left arrow to go right and left
* Space to collect items
* R restart only available when you lose
There is no bug in this game, only features :
* The player can escape the area cause I did want people to feel free.
* No music cause this would probably have ruined the immersive graphism I spend so much time on.
* Soapy control the dog is old, c'mon give him a break!
* Graphics are bad, yes, but they are all equally bad and that's a beautiful thing.
* It is hard to pick the items from the TV cause I need you to lose time.
* And the list goes on ...
Excuses for not doing better:
No inspiration, first time drawing with a tablet, motivation going down cause of bad art, unity being unity... and the final boss TIME
Things I want to share:
I really struggled with the theme and in the end i managed to come out with ideas when i decided to make a theme from the current theme I went with "You can't save everyone" and from there a lot of ideas started to come.