Through spilled Blood

Through spilled Blood

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.50
fun: 2.25
innovation: 2.50
theme: 3.00
graphics: 2.00
audio: 1.50
humor: 2.25
mood: 2.75
You are a bloodmage that whats to steal the treasure back, but in order to cast your magic, you must spend your own lifeforce. Then you steal back the life from those you just slew.

Simple mouse and keyboard controls. AQD to move, left mouse to shoot, right mouse to throw bombs, space to activate your shield and shift to perform a powered jump.

The enemies exist in three flavors: ones that rush you, ones that shoot you and ones that use shields to protect themselves from your bullets. Note that shields (theirs and yours) only protect against bullets, not people.

Levels are procedurally generated. There are 16 to get the end game message, but there is a custom level option in case you want more.

This is also the first time I've tried using webGL, so I made a mistake in regard to the resolution of the text. Therefore I made a small modification in the web-version post-release. It is just a change in standard resolution.

Tools used:
Unity
pixilart.com
inkscape
photoshop
audacity

Fix 1.1: Enemy behavour not correctly reset on respawn.
Found a bug?
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