Trojka

by dikkop
Overall★★★★★★★★★★3.47
Fun★★★★★★★★★★3.37
Innovation★★★★★★★★★★3.33
Theme★★★★★★★★★★3.74
Graphics★★★★★★★★★★4.25
Audio★★★★★★★★★★3.92
Humor★★★★★★★★★★2.65
Mood★★★★★★★★★★3.66
test_render.jpgOn the way to Omsk there are many dangers: bumpy road, wolves and low-hanging branches.

Repair your trojka by dragging a person onto the damaged part, then press the indicated button repeatedly to repair.
Multiple persons can repair at once to increase repairspeed.

If the wolves get too close to the trojka, sacrifice a person by dragging up and away from the trojka.
Can you get to Omsk in time?

Press Enter to start the game from the main screen!

Created by:

Audio: Jelle van Aanholt
Art: Bob Jacobs
Concept/Programming: Valentijn Muijrers

screenshot

Comments16

LogFlames11 Dec 2018, 18:29
The game doesn't start for me, it's stuck on the intro screen (Trojka not the unity one) forever with the music looping. :(
andre-60614 Dec 2018, 19:51
Nice game. I really liked graphics and sound design. But the controls feel really uncomfortable - you have to press buttons that are all over the keyboard, usually 4-5 at once, while also dragging dudes with your mouse.
pndaa
pndaa15 Dec 2018, 12:35
Great game.

It is fun to have to manage multiple things at once but sometimes it was too much for me. May be you could limitate the number of possible keys you can have to press. No issue with having to use my mouse and think about which button I need to press. It felt great actually.

Also it takes me a while to understand that you need to press enter at the beginning. May be put it bigger in your description.

And sometimes it feels like the key I press to repair wasn't handle. You could add more effect to notify the player that he actually did something.

Godlike audio and wonderful graphisms.

Good job.
jandourek
jandourek22 Dec 2018, 10:40
I really like this game! The dragging felt a little unresponsive and confusing but the overall gameplay was pretty thrilling and fun. I also really enjoyed the graphic style and music. Good job!

PS. I didn't get to Omsk yet, but I'll definitely try in the future!
PurpledArtFrog
PurpledArtFrog22 Dec 2018, 10:42
Looks a LOT like ... Whats it's name....
Bificommander22 Dec 2018, 10:54
Very good graphics, but the gameplay was pretty tricky and not too satisfying.

And just to check, was this game inspired by a Dutch song by any chance?
Simone22 Dec 2018, 13:09
Is this the same artist from darkest dungeon? ;-)
MaxKyckling
MaxKyckling22 Dec 2018, 15:20
I really like the concept. And the art and the audio. Good job. Although I have NO idea how to play. Also you do realise you have to rate about 20 games to be able to actually get ranked? As of now you've rated like 5 and gotten 9 ratings. You need to get 20 ratings. And you need to give 20 as well. Or maybe you don't want to be rated idk.
Anyways good job I liked it!
acaral22 Dec 2018, 16:36
One of the best entry I have tested for this LD43. Very very polished! You created a very cinematographic game, and the music serves a great atmosphere. Like @simone I wonder if it is the same artist of darkest dungeaon (In any case graphics are professional).
dikkop
dikkopauthor25 Dec 2018, 12:55
Thanks for the comments guys! Our artist mimicked the art from Darkest Dungeon, but is not the actual artist :D I am currently moving to a new place so unfortunately I don't have a lot of time to play games. Still hope some of you enjoyed it! (@Bificommander, yes it's de Dodenrit by drs.P).
digitaldude555
digitaldude55525 Dec 2018, 13:20
Art is very good and the sound, good take on the theme as well, over all a very good game. The bad part is there doesnt seem to be a quit button had to end the game in task manager.
shubart25 Dec 2018, 22:35
Good game. I loved the music, and the graphisms and sound. But i didn't understand fully how to play. Thank you
Sam Dower30 Dec 2018, 12:04
absolutely love the graphics. really well done
glimaleite30 Dec 2018, 12:09
Woah! Amazing! It looks great, sounds great, feels great, and plays great! The screenshakes, the way the camera behaves, the visual feedbacks, the 'hold space' thing, the tension that causes on the player, yeesh. I'm trying to find something bad about it... I guess I've found it too hard and couldn't get more than 1000 meters traveled. But, that's all. Really, huge congrats for the team!
holo
holo30 Dec 2018, 19:55
this is definitely one of the most polished games i've played this LD, great work

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