well that's the first stealth cow game I've ever played. It was really fun. The demon cow cutscenes were a little long for my taste but overall still good!
Nice game! I like the premise of this, and definitely didn't expect to be playing a stealth game as a cow haha. However trying to keep track of the farmers in first person got a bit confusing, especially when they caught me through the wall. I feel like it could've possibly worked better in third person, or even top down. Regardless, great job! And I absolutely love the demon cow :D
This is a very interesting universe. Why do demon cows demand blood sacrifice? Aren't they herbivores? What do they do with the chickens and ducks? What do the humans think when they found that one of their cows are performing a satanic ritual?
Things to improve - The movement and camera could be better, i was feeling a little motion sick - It's thirsting for a juicy slab of storyline - I didn't get to fill my hunger bar with grass before gotten teleported by the demon cow, and that felt pretty bad...
Real cute! Not sure it it was just me but in order to actually highlight anything I had to offset the mouse by a little bit, maybe a little indicator could help with this that follows the center of the screen. Other than that the concept was cool and I enjoyed playing it.
I love the theme usage, and the humor! Here are my criticisms;
It doesnt seem finished? I repeatedly ended days with 0 sacrifices and never died of hunger. It just stayed red the whole time? I managed to find a funny glitch with the sheep level, if you sacrifice them facing their backs, their collider will tilt during their animation, Launching you accross the map!
Also, these WebGL builds are in dire need of baked lighting! The farmer's flashlights were also not working in the webGL version, making it harder to tell where they were facing.
I got caught immediately on the duck sacrifice one because I couldn't really tell that the first model I saw was a farmer who would catch me if seen. Second time around it was easy, but just dropping those in unannounced was a bit jarring. Otherwise it was fun though! Love your models and I found the humor enjoyable. I've never played a game where the protagonist is a cow, let alone a stealthcow.
I like it! The sounds were very pleasing, and it was good gameplay. I felt like the selecting/highlighting was a little tough sometimes. A cursor and maybe increased select distance (by a tiny bit) might be nice.
Nice work on setting up cutscenes and different parts of the gameplay. The graphics were simple but effective. My one suggestion would be to speed up the non playable parts, and make the text a bit easier to read.
Really nice story! I liked how the characters look and the sacrifice animation. It's also nice how the levels get progressively harder and it was really fun trying to avoid the farmers.
A few minor things I think could be improved: 1) It was a bit hard to eat the grass - for some reason I needed to be directed in a very specific angle to be able to target it 2) Would be nice if dialog in cut-scenes would be skippable. Cut-scenes were really cool but got repetitive after a while 3) It wasn't very clear to me why you need to eat the grass - usually I only managed to eat one or two pieces of grass but it seemed to be enough.
Nice game ;) Liked how the dialog of the DAEMON is depending on how many animals are sacrificed. The "voice acting" was also pretty nice :D Good job ;)
Comments23
Things to improve
- The movement and camera could be better, i was feeling a little motion sick
- It's thirsting for a juicy slab of storyline
- I didn't get to fill my hunger bar with grass before gotten teleported by the demon cow, and that felt pretty bad...
It doesnt seem finished? I repeatedly ended days with 0 sacrifices and never died of hunger. It just stayed red the whole time?
I managed to find a funny glitch with the sheep level, if you sacrifice them facing their backs, their collider will tilt during their animation, Launching you accross the map!
Also, these WebGL builds are in dire need of baked lighting! The farmer's flashlights were also not working in the webGL version, making it harder to tell where they were facing.
I love the models, especially the little hats on the animals. The contrast between the cuteness and the grimness is fantastic.
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/344842762
I liked how the characters look and the sacrifice animation.
It's also nice how the levels get progressively harder and it was really fun trying to avoid the farmers.
A few minor things I think could be improved:
1) It was a bit hard to eat the grass - for some reason I needed to be directed in a very specific angle to be able to target it
2) Would be nice if dialog in cut-scenes would be skippable. Cut-scenes were really cool but got repetitive after a while
3) It wasn't very clear to me why you need to eat the grass - usually I only managed to eat one or two pieces of grass but it seemed to be enough.
Anyway, had a lot of fun playing the game!