ulis43

by anonyte
co-authored: @judepom
Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★2.76
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★3.64
Graphics★★★★★★★★★★3.29
Audio★★★★★★★★★★3.48
Humor★★★★★★★★★★2.69
Mood★★★★★★★★★★2.93
cover.png
Something went horribly wrong with your crew's spaceship.

Now you need to survive by allocating crew members to resource production facilities.

Some facilities need specific resources to produce other resources.

Crew consumes resources to survive.

Should the less productive of the lot be allowed to chew on your precious resources?

WATER PLANTOXYGEN PLANTFARMING PLANTELECTRICAL PLANTHQ / MACHINE ROOMTRAPDOOR
WATER_PLANT.pngOXYGEN_PLANT.pngFARMING_PLANT.pngELECTRICAL_PLANT.pngHQ.png MACHINE_ROOM.pngTRAPDOOR.png
Consumes Electricity / Produces WaterConsumes Electricity and Water / Produces OxygenConsumes Electricity and Water / Produces FoodProduces ElectricityConsumes ressourcesFlush staff to space

Every crew member has a particular set of skills more or less usefull for certain rooms, a good captain should learn and know how to work his crew!

Screenshots


Comments18

2016mcook4 Dec 2018, 15:11
Not a bad concept. It just needs a better feedback system in place so that players know what is going on within the game and how their actions have effects. With a little polishing and explaining I think it could be great. Good Job!
JohnnyGinard4 Dec 2018, 17:38
Very cool idea! Hadn’t thought about that! hehe :P :top:
Corvin4 Dec 2018, 17:43
Wow! Perfectly match with the given theme. Really good game :thumbsup:
BloodJohn
BloodJohn4 Dec 2018, 21:54
need tutorial, need more feedback, need text.
too many stats :(
aker5 Dec 2018, 16:48
I like the idea behind the game but it is a bit hard to understtand what you should do at the beginning. Maybe write a short tutorial or something like that before the game or in the gamedescription here on this site. Nevertheless I like the setting and graphics a lot and think it has much potential for an entertaning game once you unterstood what to do :D
JuDePom5 Dec 2018, 17:06
@2016mcook @johnnyginard @corvin @bloodjohn @aker Thanks guys !

Yeah, we were running out of time for tutorials or at least clear indications ^^ We didn't have any graphist, so I've spend (so much) time trying to have some graphics.

I think we gonna try to polish it, make the design more consistent and all the things that should have been integrated but weren't (like random events as a fire, a flood, a breach 'cause once your resources are stabilized, you only have to sacrifices the new useless crew member).
Pat Farnach5 Dec 2018, 20:33
Fun game. Agreed with above comments that it's a bit chaotic at the beginning. I enjoyed the audio although it felt slightly out of place for a space colony. The pixel art is simple and nice. I hope you keep working on it!
NNNIKKI
NNNIKKI5 Dec 2018, 21:56
Nice idea, but I felt like there was too much information to take in at once, and I didn't quite know what to do, and I game-overed no matter what I did. I think that a sort of pause-time thingo would help.
BoopsGames
BoopsGames6 Dec 2018, 00:31
Yeah, i really really wanted to figure this out, but couldn't. More instructions on how to allocate the crew even in the LD page would be helpful! Also, the dudes were hard to click and there's not enough time to evaluate what each one is good at.

I can see the potential for this to be fun if i could just crack the code! The art style is really cute, though!
JuDePom6 Dec 2018, 08:22
@boopsgames Thanks !

Actually, you can use the color of the shirt as a good indicator !
- Blue => Chemist (for O2 and water)
- Brown => Farmer (for food)
- Orange => Engineer (for water and electricity)
- White => Cooker (fo food)
BoopsGames
BoopsGames6 Dec 2018, 09:54
That's good to know! That's the kind of instructions that'd be helpful on the page.
Remco
Remco6 Dec 2018, 09:56
For anyone playing on Linux: `LD_LIBRARY_PATH=./lib ./ulis43 &`

The music was nice and the art style cute. Other than the comments the others made (more feedback, more help-screens), I find that I don't have a whole lot to add, as it's a simple game otherwise (which doesn't have to be a bad thing).
Fluffi
Fluffi6 Dec 2018, 13:34
I like the background music, some sound effects would be cool for when you throw crew members out in space. The game is way to fast it was really hard to ballance my ressources at the beginning. Also a goal would be nice. I like the concept though.
JuDePom6 Dec 2018, 14:18
@fluffi

Actually, we make the game that fast because it was really easy for us (we were playing 2 times faster that what we released ^^), but we do know all the coefficients for the rooms so we didn't have to guess them.

Maybe I will post a comment with an updated version this evening or tomorrow (with at least a pause button).
Myrrhe
Myrrhe6 Dec 2018, 21:19
That was cool, graphics and sounds were nice !

The main flaw was the absence of explanation on screen about the different component of the ship, wich made the thing a bit hectic.

It just nees a bit more polish (also, I think it's the first game of this Jam I see made with Pygame :p)
Titorrm10 Dec 2018, 12:32
A little complex to understand at first try, but after i understand how to manage my ressources and I succeede in keeping everyone alive for a few minutes.
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