Verti / Cease

by arity
co-authored: @matt-kelly
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★3.12
Innovation★★★★★★★★★★3.38
Theme★★★★★★★★★★3.25
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★3.56
Humor★★★★★★★★★★2.08
Mood★★★★★★★★★★3.07
UPDATE: This game is currently in development as a Lost Generation Games (lostgenerationgames.itch.io) release, and thus this page is now defunct.

A game where you must sacrifice vertices on polygons to get them through a wall.

Work will continue on this game until I feel like it's "done".

screenshot

Comments11

Darylsteak5 Dec 2018, 02:38
Not a bad game. I like how it got more challenging as you go. The music was also fantastic.

A bit more polish and an end screen would have done wonders however.

Overall, nice job
Arityauthor5 Dec 2018, 10:13
TY @darylsteak ! Wish we had more free time to work on it over the weekend! Definitely continuing to flesh it out. When "finished" I will do a blog post and link to published product.
catbutt
catbutt6 Dec 2018, 08:00
Cool use of theme, the pulsing white shape which I'm guessing is the wall after a few rounds became really offensive to my eyes and I couldn't continue playing.
Arityauthor6 Dec 2018, 08:21
@catbutt, sorry about the visual issue! Thanks for the feedback. Someone else mentioned that, ha! Working to alleviate.
hav24
hav246 Dec 2018, 08:35
Cool graphics and sound, I loved in particular the "psychedelic" mood.
I don't know if it's only me but not always I get the yellow circle around the shape. Sometimes it just doesn't appear and I lose my streak.
Btw good entry! :)
Sozey
Sozey6 Dec 2018, 15:31
Great music! The graphics could probably have used a bit more finish, maybe by showing the edges on the shapes. The concept was very original and nicely fit the theme.
Sauski7 Dec 2018, 11:59
Really unique use of the theme! Initially I though it would be super easy, I mean we're just manipulating 2D shapes! I soon realised how wrong I was, and ended up having a really great, challenging time. Just some minor things that upped the frustration that if polished out could make for a great release.

- I swear these was a wall that was fully white.
- At some points it didn't seem fair that the shape had to match the hole, rather than just fit through it, but I can see why this would be necessary for balance
- The inability to re-add vertices after removing them felt unnecessarily punishing
- My eyes physically hurt from the pulsating background
cdunham
cdunham8 Dec 2018, 06:49
Nice tunes, pretty interesting game concept. Sometimes when I would click nothing would happen and sometimes the shape I need to 'cut' to is bigger than the shape I am given. I would say adding an outline of what you're cutting would be good, but that might make it too easy. Either way its not bad for a game made in less than 3 days :thumbsup:
joqlepecheur8 Dec 2018, 14:36
Clever idea and original take on the theme !

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