A game where you must sacrifice your people to make the Gods happy, while still trying to prosper. Make the Gods happy and they'll help you, fail to please and suffer their wrath.
If you record your gameplay (youtube, twitch etc) please post a link on the comments.
The breakpoints for housing and Food are not really clear, so it's kind of hard to keep up with expanding the village to make do with growing demand for sacrifice...
Also the general idea would always to hire more skilled people, and sacrifice less skilled ones, so tactical depth is not really there.
I agree it's not very clear. The math we used to make the calculations is a little strange and we decided we didn't want to overload the player with that information. About the sacrifice, if you sacrifice people less skilled you have higher chances of getting a debuff from the Gods. We are probably gonna include that on the tutorial to be more clear. Thanks a lot for taking the time and playing our game, we appreciate it! @hilvon :smile:
I enjoyed the music and the vibes of the game, but I wish there was a bit more to do. The wood and food resources felt to me like they did the same thing, would've probably been easier to pack them together into a single resource to make it easier to approach.
I wish the game actually allowed me to pick my sacrifices from the whole village. The randomizer also can really screw you over, giving only low level vilagers. The concept is definitely worth exploring in management genre.
The sound design and menus look good though, and the management system is pretty fun!