This is my first entry into a Ludum Dare event. I've always wanted to take part in one and this was the perfect opportunity seen as this project can also contribute towards my university work. The game is simple, you attempt to go as high as possible, but to do so you must throw items overboard to keep going. Be careful though, you may need some of those items on your journey upwards. Sacrificing the items you have to keep the balloon going up is how the game ties in with the theme.
Click items to equip them.
To use fuel, click on the balloon.
To use rocks, click on the birds/planes.
To gain speed, click on the sky with any item in hand.
I love the idea of the ballon 😍. However I don't realy get it how to play well. It requires some time to equip next object. And I don't see a clear value of the weight of the ballon or a clear effect of throwing thing in the air. Even so, it seems you worked a lot on this and you didn't use a engine. So I see a lot of effort.
After playing it more I got 1 time to rect decently to the mouse clicks. But I don't know that it doesn't detect perfectly when I click on an object. It's so frustating to click the stone 10 times at different position when there is a bird and it hits you 😕
After playing it more I got 1 time to rect decently to the mouse clicks. But I don't know that it doesn't detect perfectly when I click on an object. It's so frustating to click the stone 10 times at different position when there is a bird and it hits you 😕