
Anguish
Fight your way through an army of goblins and reach the end of the dungeon while managing you life force.
Your life is separated into 3 different sections:
-Base life (Green): This is your life. It regenerates over time after being consumed. When it runs out you die.
-Stored life (Red): This life is an extension over your base life. It refills from life orbs dropped from enemies.
-Excess life (Red): This is a further extension of your life, but it gets wasted over time if it does not get used.
Running out of life force might have SPOOKY consequences!!!
Taking damage or jumping will consume 1 life!
Controls:
Move and jump - Arrow keys
Shoot life force - X
Your life is separated into 3 different sections:
-Base life (Green): This is your life. It regenerates over time after being consumed. When it runs out you die.
-Stored life (Red): This life is an extension over your base life. It refills from life orbs dropped from enemies.
-Excess life (Red): This is a further extension of your life, but it gets wasted over time if it does not get used.
Running out of life force might have SPOOKY consequences!!!
Taking damage or jumping will consume 1 life!
Controls:
Move and jump - Arrow keys
Shoot life force - X
Comments8


NoobException30 Apr 2019, 11:18
Your idea seems interesting.
But there's neither a tutorial nor UI..
I'm a bit confused how to play. Maybe if you improved that the game would be better 😉
But there's neither a tutorial nor UI..
I'm a bit confused how to play. Maybe if you improved that the game would be better 😉
Wigner Matos15 May 2019, 12:02
The game was really fun, the mechanics are very creative and interesting. I only missed a level design that took better advantage of this great mechanics, but the time was short, so I super understand. Congratulations on the great work !

multiplexor18 May 2019, 13:16
Nice game, the platforming aspect worked well, and the mechanics are working although they feel a bit clunky.
Overall, it's an interesting game, but I felt that some of the glitches get in the way of really appreciating the gameplay. (jumping many times when pressing up, when enemies die they start rotating and then stay in the walls, sometimes the animations changed without seemingly a good reason).
Overall it's a good idea and if those issues were fixed I feel it would be a very intersting game.
Also, kudos on the art, it's quite good :D
Keep up the hard work!
Overall, it's an interesting game, but I felt that some of the glitches get in the way of really appreciating the gameplay. (jumping many times when pressing up, when enemies die they start rotating and then stay in the walls, sometimes the animations changed without seemingly a good reason).
Overall it's a good idea and if those issues were fixed I feel it would be a very intersting game.
Also, kudos on the art, it's quite good :D
Keep up the hard work!

Joror18 May 2019, 13:23
Interesting mechanics! Interaction is losing life :) I though jumping and losing life would be harsh, but it kinda works. (jumping feels like a jetpack)
The enemies are a bit too simple perhaps.
Some soundeffects & music would help a lot.
The enemies are a bit too simple perhaps.
Some soundeffects & music would help a lot.

goog20 May 2019, 23:09
interesting take on the theme! jumping and moving taking away your life is certainly unique if anything. also i like how you fight goblins, fuck those guys. cheers.

pilly21 May 2019, 03:45
This was fun! Interesting concept & good use of the theme - plus waiting for life to regenerate was not tedious, which was very much appreciated. Death animation was great, haha. A sound cue woulda been nice when your life has recharged, but overall very solid entry!

Adam Clayden21 May 2019, 15:26
Nicely done but it was hard to play at first. It was quite comical to see the enemies spin off into oblivion when I defeated them. I liked the orbs falling off the player as well, as well as the colour difference. As soon as you see a green drop, you know you have to be careful. Nice game!





But there's neither a tutorial nor UI..
I'm a bit confused how to play. Maybe if you improved that the game would be better 😉