I really like the artwork and how animated everything is. The mechanic of shooting backwards works good because you need to get close to the enemies. Loved it!
Wow, I absolutely love the artwork and music in this - the characters are all super lively and the sort of flame-y particles on the pickups look really cool. The orb mechanic is unique, and fun for a while - I started wishing I had a different kind of attack once I started getting really swarmed though. Overall, great work!
Love the pixel art. The animations are really great. The details like screen shake are all really great.
Here's what I think could be improved: - I think it would be better if the pickups were in another color. As it is now they are hard to find in a crowded scene - This may be a bit too much, but I think it would go a long way to change the format of the arena and give some of the enemies different attacks so the player has to vary their strategy. Right now it seems like the best strategy is to just keep in the edges of the map always
@tonho thanks for your feedback and playing! I agree with your suggestions. Shooting enemies could be a nice addition. I was also thinking about enemies that come from the edges of the field so the player would have to watch out for those directions. I might add more arena's in the future. Maybe different stages with waves that can be cleared.
Great artwork and sound design; things to improve: - Slow down the enemy spawn rates slightly: a lot of the time there is way too many on screen and you can get trapped in a corner - Make the extra enemy types + chests appear sooner. At first I thought there was only 3 types of enemy, and it would be a shame for people to not see those great animations
This game was really fun. I love the art style and the sound design but there was one rather glaring issue. Enemies will naturally converge in the center and more spawn at the sides. I kept having enemies spawn ON me, which got fatal when the giant versions started cropping up.
Really enjoyed the orb game mechanic here. And the pixel art and audio make it a polished game. It's amazing to see what you can achieve with 1 small game mechanic, good stuff!
This is great!! Love it all the way! It is super simple and super catchy! Hands down this is the best I have seen so far. Also the art is great! Really thanks for such experience
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Here's what I think could be improved:
- I think it would be better if the pickups were in another color. As it is now they are hard to find in a crowded scene
- This may be a bit too much, but I think it would go a long way to change the format of the arena and give some of the enemies different attacks so the player has to vary their strategy. Right now it seems like the best strategy is to just keep in the edges of the map always
I might add more arena's in the future. Maybe different stages with waves that can be cleared.
- Slow down the enemy spawn rates slightly: a lot of the time there is way too many on screen and you can get trapped in a corner
- Make the extra enemy types + chests appear sooner. At first I thought there was only 3 types of enemy, and it would be a shame for people to not see those great animations
Great gameplay! Felt like a slightly easier version of a classic twin-stick shooter. I really like how that facing mechanic works.
My only complaint would be that the tutorial text is hard to grasp before you've seen the game. I'd move that all into the first scene.
It's amazing to see what you can achieve with 1 small game mechanic, good stuff!