Wow, I relly loved the game, the art and style feels polished. It was short, but the art was worth it!
The only thing that really annoyed me was transition speed - the fade out to black is too slow. There is also a but on a mansion level - I've managed to walk off the screen to the left and talk to a guy, than disguse after knockin him out (all off screen) - I guess if I walked to the right I would eventually find him anyway, so... :) Just a fun observation.
Didn't get a reference about theme being 5.0, what was it about?
Fairly slow, but nicely polished game! Really sad there weren't more levels, because the foundation of mechanics is definitely there. Overall good job!
A nicely crafted game with some real polish on the graphics! The intro set the mood really well.
A little bug I had after I died next to a door the first time, I then had "Press E to Open" permanently stuck on screen and it overlapped the dialogue from then on so I couldnt read it properly. Sure its an easy fix if needed.
I liked that, short, funny. I had to restart once, for some reason it bugged out and always displayed Press 'E' to talk. It happend when I died to that guard outside of the mansion.
Love the pixelart. Well Done. Was very interesting and fun. I personally think it doesn't fit the them THAT well, but I have to give you a 5.0 on the Theme anyway ;)
I found another bug, if you quickly press up multiple times you can go on the roof or even up into space. The same bug happens quickly pressing down. Overall it was a pretty funny game Theme 5.0; Humor: 5.0; Bugs: many. I also kinda missed another level with the ending, like your other son was the pizza guy.
Short and sweet. I did get stuck on what to do with the first guard and then had a few bugs such as being able to kill the guard if I died next to him. The graphics are defiantly the charm to the game
Your game fits the theme pretty well with a direct reference "Your life is my currency, sorry". I would have liked an ending to end the story that starts at the beginning and more levels. There's something interesing about this concept like a puzzle/stealth game.
I sadly couldn't get past the outer guard, but bonus points for style and the great pixel art. Fantastic job of what I saw with the scenes and the dialogue. Great stuff for just 2 days.
Definitely quite chill for the content matter, and the whimpering flute soundtrack was pretty cute lol. Would love more days and more puzzles in this style!
Comments27
Wow, I relly loved the game, the art and style feels polished. It was short, but the art was worth it!
The only thing that really annoyed me was transition speed - the fade out to black is too slow. There is also a but on a mansion level - I've managed to walk off the screen to the left and talk to a guy, than disguse after knockin him out (all off screen) - I guess if I walked to the right I would eventually find him anyway, so... :) Just a fun observation.
Didn't get a reference about theme being 5.0, what was it about?
Anyway, really loved the game!
Tools i used to make this game:
- Language : Javascript
- Game Engine : Phaser.js
- Editor : Visual Studio Code
- Pixel art tool : PyxelEdit
- Map Editor : Tiled
- Music maker : https://www.beepbox.co
- Sound maker : Bfxr
- Sound Editor : Audacity
A little bug I had after I died next to a door the first time, I then had "Press E to Open" permanently stuck on screen and it overlapped the dialogue from then on so I couldnt read it properly. Sure its an easy fix if needed.
All in all, well done!
This bug was pretty boring but otherwise it was cool to play!
What dead guy?