Blood Money

Blood Money

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.63
fun: 3.73
innovation: 2.56
theme: 3.33
graphics: 3.50
audio: 3.54
humor: 2.08
mood: 2.87
I only had 12 hours to spare for this Ludum Dare.

INSTRUCTIONS

Controls:
* AWDS to Steer
* Mouse to Aim
* Left Mouse Button to Fire

How to Play:
* Destroy enemy spaceships
* Pickup Hearts to gain life
* Pickup PowerUps to improve rate of fire / number of weapons / damage

Be Aware!
* Your Life is Currency when collecting PowerUps. If you don't have enough life you may die from the powerups.
* The number displayed on hears and powerups indicate how much life you will gain or spend

Goal:
* Stay alive for as long as possible. Survival time is your score!

Making Of:
* The game was made in Unity 2018.3
* The spaceships were made in Blender 2.8
* The textures are photos of the dashboard of my car with colorization
Due to severe time constraints for this Ludum Dare:
* The sound effects were made using bfxr (https://www.bfxr.net/)
* To avoid having no music at all, I used a few arp presets and assembled the tune in 15 minutes (normally I have 3-4 hours allocated to making music)

If you are interested in creating modular spaceships, have a look at this tutorial that I created that demonstrates how quickly and easily you can make them:

https://www.youtube.com/watch?v=vZe00W_WDq0
Found a bug?
Tell us on Discord