Bloodcoin

Overall★★★★★★★★★★3.26
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.13
Theme★★★★★★★★★★3.76
Graphics★★★★★★★★★★3.45
Audio★★★★★★★★★★2.90
Humor★★★★★★★★★★2.80
Bloodcoin is a top down shooter in which the goal is to clear as many rooms as possible! In order to clear a room, you must defeat all of its enemies by shooting coins at them, which you can obtain by sacrificing health!
CURRENT RECORD IS 14 ROOMS. CAN YOU BEAT IT?

Genres: action
Tools: Unity

Comments36

Pyoid30 Apr 2019, 10:02
This is a really good game, I enjoyed the gameplay!
CaOrJavier
CaOrJavier30 Apr 2019, 10:06
I like the interpretation of the theme
Valden
Valden30 Apr 2019, 10:07
Interesting gameplay. It makes you think about each shot you take, because every missed bullet is health that is lost. Well done.
volatile-dove
volatile-dove30 Apr 2019, 10:10
Interesting work, but I think it would be better without needing to press right click to aim. This is quite difficult!
Zarkonnen
Zarkonnen30 Apr 2019, 10:42
Technically nice, but because I'm on a laptop, right click to aim is nigh on impossible.
iCebollero30 Apr 2019, 15:21
@volatile-dove @zarkonnen Thank you for comment guys! I know sometimes aim is not the most polished mechanic, we wanted to do melee attacks and combine mouse controls to get a better game feel, we'll do it better next time! :v:
SamuelDeboni30 Apr 2019, 17:20
Nice game, and i think if was possible to shoot without aiming wold be better.
Magnanix1 May 2019, 10:31
I liked this :D It was fun figuring out the vest way to play: Go fast fast fast! :D.
Love the fact the enemies are Money XD!
MnemoxJr1 May 2019, 13:56
A funny and hardcore game! I like how they can kill you in one second together like a good friends :DD
jaoel
jaoel1 May 2019, 20:41
I liked the art and the theme!

I feel like I got hit when I shouldn't have been hit. The collisions on the player/projectiles could probably use some tweaking.

The hold right to aim mechanic felt weird at first, but I got used to it pretty quickly.

In conclusion, a fun and challenging game. Good job!
Rakowu
Rakowu2 May 2019, 05:29
Nice intro and game-over stlye :D Great concept with blood gain :D Nice work
Michael Feldman2 May 2019, 21:12
The R mechanic makes this game unique and very interesting. Had fun playing this once I got the controls. Will have to come back and try to beat it sometime
EstuvoMuyBien
EstuvoMuyBien2 May 2019, 21:18
Great idea! I like all the mechanics and the graphics a lot. Aiming seems pretty redundant when it could just be point-and-click. Not playable on trackpad.
Bentebent
Bentebent2 May 2019, 21:25
Controls felt tight and I liked the interpretation of the theme. A few times I got blasted to oblivion right after walking through a door without any chance to react which kinda sucked, other than that it was great!
surreali2 May 2019, 21:51
Pretty cool game! Loved the mechanics and I can feel that I could spend a lot of hours playing it non stop. Congrats!
shubart2 May 2019, 21:53
Nice game. I would be a bit more simple to play if you dont have to aim then fire and just fire. Thank you for this entry
GreenDinoGames
GreenDinoGames2 May 2019, 21:59
Good concept! Gameplay is well balanced and I like the music :)
X Budsterized X2 May 2019, 22:10
Very nice!

The controls are good, I don't actually mind holding down right-click.
Graphics and sound are above average without doubt.

I believe that if you had more time for this game, you would be able to make a fully fledged experience out of it :) great job!
digitaldude555
digitaldude5553 May 2019, 08:55
Awesome concept and very fun to play, but a bit frustrating you have a split second to react sometimes and can die as soon as you enter a room, graphics were good.
SnowTV3 May 2019, 11:48
Oh man, I don't know why mouse controls doesn't work for me...
scott.redrup3 May 2019, 12:21
I really like the look and feel of this game but as someone else has pointed out - the mouse controls don't work for me either...?
scott.redrup3 May 2019, 12:34
@icebollero It doesn't work from the start for me. I'm using Mac on Chrome if that helps.
Vlad Dae
Vlad Dae3 May 2019, 12:55
When bag hits you with his stream of bullets - the sound is scaring 😧

But the game is pretty fun. Visuals and sounds are good. I played several times 👍
Alexascher3 May 2019, 12:55
Nice and simple, but not so easy. I like it!
Charu3 May 2019, 13:09
Liked the audio and the graphics a lot! It was a little difficult to aim and shoot, the controls felt a bit weird. Overall good job though!
iCebollero3 May 2019, 13:11
@scott-redrup Thank you Scott! If you're playing on laptop some functions are disabled on browsers to save battery, I'll try on Mac anyway and see If it works fine or not.
SnowTV4 May 2019, 03:10
@icebollero Yea man I tried Chrome and Edge, right click only worked the first time, the left click does not work at all, can't shoot any bullet. I guess it's not happening to everyone.
iCebollero4 May 2019, 09:01
@snowtv thats not common for sure, can you tell us If you are playing on laptop and your s.o?
SnowTV4 May 2019, 15:08
@icebollero No man, I'm on my desktop with keyboard & mouse. I noticed that when I was clicking faster, it seems like the cursor is selecting the WebGL element instead of clicking "inside" it (if that makes any sense). I also noticed this in my own game but my game respond to all my mouse inputs, and I had not have problems with other WebGL games, either. So this is definitely a weird case for me.
iCebollero4 May 2019, 20:58
@snowtv Try to play in fullscreen If that doesn't fix the bug , I'll research on it
Hunter Towe
Hunter Towe4 May 2019, 22:00
Sometimes when I enter a new room, those moneybags are immediately firing at me and do an insane amount of damage. The collision also seems a little off with the projectiles in general, so maybe you could decrease the damage range just a tad. Aside from some of those small things, though, this is actually a pretty fun little game and I enjoyed playing it. Good work!
SnowTV5 May 2019, 05:12
@icebollero OMG... I finally figured out... It's not your game's problem, I forgot to disable my mouse gesture app...

I think I didn't noticed the issue because other shooters are just using LMB to shoot, and to be honest I don't know why you designed it that the player have to hold down RMB to aim first then shoot, because I already know where my cursor is.

I'm still glad that I figured it out at last and played your game.
Macabeo5 May 2019, 10:17
@snowtv What's up. Holding RMB seemed to me like the most familiar thing while you shoot. Because you usually do that pretty much in every game that you can shoot. I forgot you can't hide cursor on WEB GL, so doesn't make too much sense, but you shouldn't be able to see it without holding it. It would've had more sense if there were more abilities or a melee attack, but we didn't have enough time. So I'm sorry for you all guys, my bad there.
SnowTV6 May 2019, 03:32
@macabeo For most twin-stick shooter I've experienced, they just show the cursor as the aiming to be default, because it's not like in FPS you can hold RMB to aim (and not even all FPS requires that). As long as you can aim with the cursor, I don't know why is it necessary to hold down RMB just to aim :)

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