Brain Jam

*Brain jam* is a *simulation* of a *solo Dev life* during a *gamejam*.
In the *beginning* and *end* of each *day* you'll face *random* day to day life *events*.
You'll have to *choose* between *sacrificing* your own *life* or the *game* project during these *events*.
During the day you'll *manage* which aspect of the *game* to work on.
In the *end* you'll be *evaluated* on:
How well the *game* ended
How poorly your *health* was treated
To win you have to:
*Not die* during the *jam*
Make a *game* that's *not horrible*




Comments9
The highlight color was also supposed to change after the player ran out of actions, but it was left to backlog hell and we never got around to it. Might send a bugfix during submission hour!
- I could not tell when a day was going to end.
- Some of the choice buttons had keyboard shortcuts that didn't work (maybe that was supposed to be a goof?)
The sound was weird, which I enjoyed. The textures weren't as interesting.
I don't really think this is a very interesting concept and it isn't executed very well. The text is not subtle about the "meaning".