A Zelda clone where you are swarmed by farmers and zombies trying to carve some bacon from your hide.
Controls are Up, Right, Down, Left, and Right Ctrl to attack.
This game was made during the Winnipeg Game Jam for Ludum Dare 44. It's developers; Dustin Bogers (art), Andrew Roncin (programming, level design), Alex Roncin (music), Michael Roncin (level design), and Jason Johnston (art, programming).
I really liked the title and it does good on the theme, I think
Zelda on speed and then some more! Wow, the speed is really over the top! I had no opportunity to see what happened. which is a shame because I think the pig looked great, and maybe the rest as well, because I had no time to really see what happened. I see now above that you can attack as well. There's hardly time for that. Will try it next. The graphics also look a bit glitchy, maybe the game wasn't completely finished? Not that I'm criticising, you can hardly call my game finished.
But I did manage to lose and win!
I must commend you for having an Exit button. a lot of games made in Unity dont have that.
Zelda on speed and then some more! Wow, the speed is really over the top! I had no opportunity to see what happened. which is a shame because I think the pig looked great, and maybe the rest as well, because I had no time to really see what happened.
I see now above that you can attack as well. There's hardly time for that. Will try it next.
The graphics also look a bit glitchy, maybe the game wasn't completely finished? Not that I'm criticising, you can hardly call my game finished.
But I did manage to lose and win!
I must commend you for having an Exit button. a lot of games made in Unity dont have that.