Catch them all !

Overall★★★★★★★★★★3.60
Fun★★★★★★★★★★3.83
Innovation★★★★★★★★★★3.73
Theme★★★★★★★★★★2.73
Graphics★★★★★★★★★★3.38
Humor★★★★★★★★★★3.19
Mood★★★★★★★★★★3.19
LD 44 - 2.PNG
You are in your spaceship and your goal is to catch a maximum of uncommun monsters by using your weapon !

Depending on the level, each kind of monster have this own value.

Try to be profitable for your compagny !

--------------------------------

Language :
- HAXE (and compile in HTML5) with personnal framework

Tools used :
- HaxeDevelop
- Paint / Photofiltre 7 / Photoshop
- GraphicsGale

screenshot

Comments7

Talia
Talia29 Apr 2019, 15:08
Haha how many different designs are there for the squares? It's awesome! And the little walk animation! I think I don't really got the rules (Score: -2790) but I kinda enjoyed your game!
sroelandtauthor29 Apr 2019, 17:17
Thanks for your feedback :)
The explaination at the beginning are not clear ? You have contracts on the top, and you can see it before start each level. So just look and try to catch the monster who are the most expensive ;)
Skoggy
Skoggy1 May 2019, 10:35
Didn't really understand at first, but second play I got it. Really nice style, looks good even with very simple graphics. The characters are cute :smile:
Good job!
hypp
hypp1 May 2019, 10:44
I agree that it was hard to figure out what to do in the beginning. I think I understood it in the end though. I enjoyed playing this!
wolar1 May 2019, 10:47
I like the graphics, really stylish. It took me a while to understand that I can catch multiple monsters with one click and that even click that didn't catch anything costs me a shot, also it took me like 2 levels to realize that those prices are set and visible before the level, I was trying to mouseover enemies and look at the top to see the price of the one I have just mouseovered. But after realizing how it works it was really enjoyable. I had to think a little bit to see the connection with the theme but I guess it's like your (monsters) life is a currency right?
paul591 May 2019, 10:52
Nice little boxy dudes! didn't understand why the clock stopped when I still had time left - is there just a maximum number you can catch on each level. Good work anyway and nice to see Haxe being used +1.
sroelandtauthor1 May 2019, 11:50
@paul59: On the left, you have the time and your number of shoots. If one of them drop to 0, the level is stopped because you can do nothing more ;)

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