
Chump Change
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Idea
The starting idea for this game was to create a basic rogue-like where when the player would die, whichever enemy killed the player would receive all their items. A way for the enemy to use your life as currency.
Result
As you can probably tell, the initial idea was extremely over ambitious for a single dev in 48 and I pushed it back into the jam for the 72 hours. Overall I got some of the basic mechanics implemented with some fairly nice assets (I'm a programmer and art is definitely *not* my forte).
Hope you enjoy the little demo I got running and tell me how I could improve!
Controls
- WASD - Movement
- Space - Use sword
- Shift - Crouch