Demon Pact

co-authored: @philarmon
Overall★★★★★★★★★★3.67
Fun★★★★★★★★★★3.49
Innovation★★★★★★★★★★2.93
Theme★★★★★★★★★★3.36
Humor★★★★★★★★★★2.70
Mood★★★★★★★★★★3.65

The story:

You, a lonely adventurer, find yourself in a mysterious dungeon. You have no idea how you got there. Suddenly a strange creature emerge from the shadows. It is a demon, offering you a pact you cannot decline.

How to play:

You constantly lose your life to the demon. Survive as long as you can by slashing enemies and collecting their life essence, collect gold and potions, that make you stronger, from the crates. Your score is determined by the time you have survived and gold you have collected!

Controls:


* WASD - move
* SPACE - attack (hold space to charge a stronger attack).

Credits:


* Programming: shadow30 and philarmon
* Graphics: the awesome RPG asset packs by Pita

Tools used:


* Monogame + NEZ
* Tiled
* Photoshop
* Hands
* Brain


Changelog

* Fixed breaking AI bug
* Fixed impossible level (and wrong colliders)

screenshot

Comments35

kristinnes
kristinnes30 Apr 2019, 01:29
I love it! I started, walked up the stairs and immediately took damage from an archer. I war frantically defending against that when an orc joined in on the fun, and after a couple of second a buddy of his. My first run ended in a corner hacked to death.

I love the artstyle and the gameplay. Good job dudes.
JasonD30 Apr 2019, 01:58
Cool! Straight away, it looks great. Very nostalgic visual style.
This "demon pact" idea is a good interpretation of the theme.

With a little more tweaking, I think the gameplay would feel really nice - there are a few issues where the controls seem a bit "sticky" (e.g. if you keep attacking, you'll never turn, even if you're holding the opposite direction).
Pusheeneiro
Pusheeneiro30 Apr 2019, 01:59
This game have a really nice pixel art graphics.
JOZGames
JOZGames30 Apr 2019, 02:17
​Visual impecável, grande variedade de inimigos, todos animados em quatro direções, grande variedade de coisas no cenário. Como fez tudo isso em tão pouco tempo?

Você é foda, hehe

O unico problema é que o personagem da umas engasgadas nas paredes as vezes
svntax
svntax30 Apr 2019, 04:44
Pretty good game! The combat controls are a bit difficult to handle, but the enemies give enough notice for you to move away, so it's not bad.
No Grapes Games
No Grapes Games30 Apr 2019, 06:40
Really liked the style. The essence collecting effect was pretty neat. Combat control could use some tweaking to make it feel a bit more dynamic, but good entry overall.
Jobus30 Apr 2019, 10:06
Very nice style, I wish I could play more, but it keeps freezing on the second level.
shadow30author30 Apr 2019, 14:54
@all Thank you for the feedback and thank you for rating and playing the game :D

@jasond Thank you for you feedback, yeah we wanted to polish the controls, but there was no time left.

@jobus Really? If you have time, I would like to look into this issue.
Somogy
Somogy30 Apr 2019, 15:36
Very plaisant, i love the pixel art of the game
MrsTari
MrsTari30 Apr 2019, 18:05
nice Pixel art - i love it. sometimes i move up or down i stuck. :heart: :dragon_face: but a nice Job
arc0re
arc0re30 Apr 2019, 18:06
The game looks cute! And it plays well. The attack movement is a tad "blocking" but it still does the job. Congrats!
BoxedMeatRevolution
BoxedMeatRevolution30 Apr 2019, 18:27
Great artwork, and the combat was pretty fun as well. Once you figure it out, it's almost impossible to die though. Sometimes the enemy AI also just stops working. I'm surprised you chose not to be rated in graphics--the pixel art is very nice.
Team-on
Team-on30 Apr 2019, 19:01
Congratulations with your first LD! Art style is great, and its interesting theme interpretation.
But there are some bugs. Few times I was spawned in closed room and was unable to open door, or sometimes there was arch, but I can't pass through it(looks like it have collider). I screen one bug with colliders.
And sometimes enemy pathfinding looks odd too. They start turning left-right and doesnt moving
shadow30author30 Apr 2019, 19:12
@boxedmeatrevolution @team-on thank you for your feedback.
AI: yeah this bug is very odd, we will look into this.
Collisions: We build the maps for the map generator at last and it was pretty late and we pretty tired, so we made a few mistakes. We will fix them as soon as possible.
Lazertrax
Lazertrax30 Apr 2019, 19:19
Congratulations on your first Ludum Dare! I had to play it multiple times and really enjoyed everything about it! First playthrough after I got out from the demon's room, I was stuck in a closed area and I didn't know where to go. I assume that's because the whole level is randomly generated (My game has the levels randomly generated as well!). On my second try I spawned in a proper room and I had alot of fun playing. The graphics are fantastic and I really enjoyed it. Best of luck!
shadow30author30 Apr 2019, 19:25
@lazertrax yeah we thought it was cool to have cut rooms so you cannot pass through them, but we missplaced entries and exits in such rooms and so you can be cut off entirely. We will fix this eventually.
Team-on
Team-on30 Apr 2019, 19:48
Ahhahaha, I fix pathfinding and ai untill last minute too)
Philarmon30 Apr 2019, 20:45
Since so many people are asking about it - we did not made the art that's why you can't rate the game for the graphics. But all the rest was made in three days entirely from scratch - including random dungeon generation, random props, different enemy types, AI and all the rest. We still can't believe that we made it because this was our first game ever. Thank you for all the feedback, we really appreciate it!
arielsan30 Apr 2019, 23:24
Loved the art style!!
ruben011 May 2019, 03:53
I liked the art style a lot and there was a good amount of enemies
Mateusz Gren1 May 2019, 07:27
Really good choice of art style. I enjoyed the controls, including the long-press attack. The AI was way more challenging for a dungeon game then what I usually see, which I liked as well. I found no major issues, that were mentioned above, in the new version. Congrats to you for a really good first run at a ludum dare.
Scofflaw Games
Scofflaw Games1 May 2019, 15:16
Great job! Movement was a little rough while attacking, but once I got a good rhythm down, it felt good!!
Grewoss
Grewoss1 May 2019, 18:23
Great art and music! The gameplay is awesome, i quite like it
ludwici1 May 2019, 19:00
Good idea for PVE battle royale
But, what is it? Feature?

(Second level)
FelipeDermann1 May 2019, 20:06
Incredible pixel art, the idea is good the only problem is that it gets a bit monotonous after you understand how all enemies work. Still a great entry without a doubt, well done!
fidrik
fidrik1 May 2019, 20:16
solid idea, I felt like it could have used some sort of other combat attack. maybe at the expense of life, it would fit with the theme too, as you make a deal with the spirit, he could give you powers but at a cost. I crashed at one point and im not sure why. reminds me of zelda, great job!
Philarmon1 May 2019, 21:14
@felipedermann @fidrik Yeah, we've planned tons of stuff including powerups, special attacks, boss fights, better weapons that you could buy with your life essence, increasing difficulty but unfortunately we had to cut all of this in order to make it on time. But we might still do it in the future :)
Philarmon1 May 2019, 21:15
@ludwici This is the lonely but extremely aggressive space bug :)
FelipeDermann1 May 2019, 21:24
@philarmon that's great to hear, if you think of new and cool ways to implement the life exchange mechanic this could turn into an awesome full game in the future!
MoldyMagnet2 May 2019, 00:06
Great game, +1 to tweaking the controls to feel a little more responsive, also some of the enemy attacks felt a little cheap. The BG music was a little loud for me as well.

Overall, a great little game!
NandoN2 May 2019, 01:33
Really love the art style. Would love to play it again with more depth
Kaiomoi
Kaiomoi2 May 2019, 13:36
Really cool game!

The art and animations are cute. It lacks a bit of diversity in the monsters that all resemble at the attack level while there is so much monster differing visually.

Grat job !

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