Escape from Underworld

Overall★★★★★★★★★★3.16
Fun★★★★★★★★★★3.08
Innovation★★★★★★★★★★2.63
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★2.92
Audio★★★★★★★★★★3.31
Humor★★★★★★★★★★2.92
Mood★★★★★★★★★★2.95
Escape from Underworld is a simple upwards platformer and my very first compo submission.

Anmerkung 2019-04-28 185429.jpg

You start at the bottom of a chimney and have to jump on platforms to get to the top.
On your way top, you will see numerous vampire shops, in which you are offered boosts in exchange for your blood. You can also lose life, when you get hit by obstacles or lava. You can gain life by knifing other people to gain their blood.

Anmerkung 2019-04-28 185523.jpg
Controls:

W = Jump

A = Left

D = Right

Space = Attack with Knife

Y = Accept Trade Offer

screenshot
Tags: #2d, #unity
Genres: platformer
Tools: Unity

Comments12

J0ye
J0ye30 Apr 2019, 12:27
BOI, those are some FLOATY controls. You shouldn't use unity physics for jumping and walking. But you probably had a good reason to do so. Besides that it is a great entry. The graphics are fine, the concept is nice and the game is actually fun. You did good on your first compo. I can't wait to see, what you are doing next.
Sebastien Bourgeois30 Apr 2019, 12:32
Good job for your first compo. I had some trouble with the physics behavior of the character, jump speed could be increased i think ?
hypp
hypp30 Apr 2019, 12:37
Well done. Fun to play, but too hard for me. Damn that lava!
Donitz
Donitz30 Apr 2019, 12:53
So bloody close, rage game!

Nice job!
muzigpuzigauthor1 May 2019, 09:55
@j0ye Since it is an upwards platformer and needs a punishing downfall, I thought it is the best to use a Rigidbody2D, so I controlled the rest of the movement with it aswell. I didn't put enough time into it, other than limiting maximum speed and height, though. Thank you for playing and giving me feedback!
muzigpuzigauthor1 May 2019, 09:59
sebastien-bourgeois Thank you! You are definitely right, I didn’t focus enough on making the controls enjoyable. Next time I’ll focus more on playtesting inbetween to notice whacky controls faster. :)
muzigpuzigauthor1 May 2019, 10:02
anna-karpova, donitz, hypp I kinda enjoy giving the players a hard time by making the game difficult. However I couldn’t do it exactly as I wanted, since Level design is pretty time consuming as a Compo Beginner. Thanks alot for your feedback!
Ransom4 May 2019, 06:53
I like how the music increases in tempo with the lava speed. I gave it a few shots, but I got dropped super far down after stepping onto a fake platform. Nice job on the first compo entry.
sparkysam54 May 2019, 07:10
Great game hard to complete and annoying controls but you did a good job nice work.
candlesan4 May 2019, 08:35
Good job for your first compo. Good music. Smooth animations.
Would love to see the acceleration/decceleration on the controls reduced a bit, so the controls feel snappier.
The lava really starts to move FAST later on!!!

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