I would absolutely love to play a longer version of this! Could do with some audio, but the graphics definitely make up for it. The colour palette gives it a super eery and cool atmosphere.
Really cool! The graphics and feel of the game are great.
One thing I would change is to somehow make it so you can't keep farming life off of one enemy spawnpoint. I sat at the first respawn point, killed a bunch of frogs, and then had enough life to casually walk to the end without killing or dodging any enemies.
I like lots of details in the art, like the vine platforms, the toads and door that move upwards in steps.
I also like the XP bubble that float out of enemies and when I return with them to the crystal balls.
Maybe the enemies was a little on the easy side? One idea of an enemy that might fit is a creature that dash towards the player so you have to jump over it?
This game is pretty cool. I really like the red and black aesthetic with highlights of white. It's certainly a bold color scheme. I also like the sprite art and the way the sword is animated is great. The gameplay was solid, although not very fleshed out. The enemies didn't pose any particular challenge, so more enemy and obstacle types would be appreciated in a future version. But, overall, this is definitely a promising start. Nice work!
Really nice game too bad you hadn't more time to polish it, the mood is really good and your game made me think to the vampire wich i didn't though of. blood as curency is a very cool idea.
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One thing I would change is to somehow make it so you can't keep farming life off of one enemy spawnpoint. I sat at the first respawn point, killed a bunch of frogs, and then had enough life to casually walk to the end without killing or dodging any enemies.
I also like the XP bubble that float out of enemies and when I return with them to the crystal balls.
Maybe the enemies was a little on the easy side? One idea of an enemy that might fit is a creature that dash towards the player so you have to jump over it?
I really encourage you to make a full-fledged version of this someday if you have the time and motivation.