Get Me My Drones!

Get Me My Drones!

This game is from ldjam.com, which is currently unavailable.
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overall: 2.56
fun: 2.51
innovation: 2.46
theme: 2.94
graphics: 3.13
audio: 2.53
humor: 2.21
mood: 2.45
Get Me My Dormes! (GMMD) is a small Shoot 'em up, where your goal is to get as many drones as possible to the end of the level. Easy, right?

Controls:

wasd : movement

"space" : fire your drones at the enemys (but look out, you only have the amount you see)(press not hold!)

Bugs of the ludum dare version:

- spawning of enemys and hostile projectiles does not work correctly (fixed in postLD version)
- enemy rockets wont explode, so they are invincible (fixed in postLD version)
- the try "again" button does not work correctly; the player spawns without drones and is invincible (fixed in postLD version)
- the ending screen does not trigger (not fixed because we had no time yet)

--

[@akronsus]: "Unfortunantly it's not possible to win the Ludum Dare version, since the rockets don't handle their collision correctly. Enemys and enemy-projectiles also do not spawn as intended. For some reason they are weirdly offset to the far right or left.

Next time we really should focus on the base mechanics first and then expand the game, not build a lot of stuff that could be interesting and try to mash everything together in the last few hours. Well, atleast it was a fun exercise in using the Godot Engine and in how loosing your mind, as the remaining time ticks away, influences your decision making in prefering bad architectural choices."
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