Grow

Grow

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overall: 2.98
fun: 2.45
innovation: 2.72
theme: 2.92
graphics: 3.70
audio: 3.06
mood: 3.64
So. Here we are.

This ludum dare was a LOT different from my first one. I have 130 hours of 3d modeling under my belt, and tons more experience with Unity. Also, this event wasnt during a school week.

Then, whats the result you might ask. Well. Not amazing, but I guess pretty good compared to last time. The game play is pretty stale, you have to collect health to trade for strength, while avoiding dangers. Sadly, I could program anything that moves towards you, so all dangers are static objects.

I also made a soundtrack, for the first time, I made it because I had time left. Its mediocre at best. There are no sounds effects though.

Finally the level, this is definitly what I like most about this project, the models overall look really nice with the lowpoly style.

I had some issues coverting my project to HTML5, next time Ill have to start it as HTML5 project. So, sorry, next time you'll have a HTML :D.

A note on the "Mood" catogory, the mood I aimed for was a relaxed, chill mood.

Anyways, my tired ramble aside, enjoy playing my game!

Some environment

Gameplay screenshot
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