
Heart Key
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
It was supposed to be a point and click adventure where your life unlocks everything (similar to Zelda: BoTW puzzles). Find additional lives to progress further.
- Click to move
- Mouse wheel for camera zoom
- A/D rotate camera
Unfortunately I spent the first 10 hours of the compo just thinking about the theme and lost a lot of momentum. In the end this idea was not even the one that I wanted. In Blender, I created the main character, rigged and animated it (4 animations), and also the heart. And plugged then into Unity where you can move around (NavMesh Agent).
Other than that, that's it. I didn't find the will or fun to push it further. I had a LOT OF FUN creating the character at least.
- Click to move
- Mouse wheel for camera zoom
- A/D rotate camera
Unfortunately I spent the first 10 hours of the compo just thinking about the theme and lost a lot of momentum. In the end this idea was not even the one that I wanted. In Blender, I created the main character, rigged and animated it (4 animations), and also the heart. And plugged then into Unity where you can move around (NavMesh Agent).
Other than that, that's it. I didn't find the will or fun to push it further. I had a LOT OF FUN creating the character at least.