Ludum Dare #44compo
Heart Miner
Heart Miner is a game about going underground and mining Heart Shards.

NOTE: The Moles aren't actual moles.
Featuring






#### I'm open to any and all criticism you've got!
##### Also, I'll update the game a bit after compo is over, but I'll keep those files separate from version 1.0



Comments25
The upgrade system fits the game. All in all, great job!
I also love the procedural level generation, even though it sometimes seems to work against me, but that's fine.
Feedback
Well, first of all, I love the splash image! :laughing:
Anyway, I played the game, had a little trouble understanding that I have to use the door to continue. You should mention that somewhere, too. Then I got into the random level and mined a few hearts, found a bomb, and it exploded before I had any time to react. Maybe you could make the timer just slightly longer.
After I died, I tried again, but this time I got thrown into a random level that I just could not finish. The door were out of reach. The problem is that you can't hang on the dirt tiles, only on the stone tiles (correct?).
Overall, I love the graphics and the sounds. The game has very good polish. However, it is very hard and I assume that it is not always possible to finish the level.
Example: I cannot get the heart above me :disappointed:
The control is in the first room, I didn't have time to see a lot because I tested out the control and pressing S in front of the door tped me in the tunnels. So I was very confused and I didn't know what to do. I had to rety to understand I could exchange my hurts on the top left corner to get upgrades.
Also on my first attempt I diged in a way that I thought I couldn't get around before I realised I can only climb concrete walls. After that it was easier.
I wanted to stop but i'm glad I went on because the more I went the more I understood the game. I also had some games where I had genuine fun because I had only one heart and fucked up my upgrade and I didn't want to lose anything jumping around.
Still I think that upgrading your jump is the best way to go, didn't use the range at all and well upgrading your life is necessary, at first I thought range was the way to go but there are so many situation where you can't gain height and without that you are pretty much stuck in a linear path.
To summarize :
Bad
-A somewhat confusing experience at first
-Upgrades that don't work together too well
-A bug where if you take the mole and die at the door, pressing S will ressurect you and allow you to keep playing
-Bad placement of the first door
-No feedback on damage taken
Meh
~A music that doesn't corrolate well with the arcade feel of the game or the shiny graphics
Good
+Impressive proceduraly generated maps ( Like really ? During a compo )
+Cool graphics ( even though I thought the mole was a snake )
+Really cool gaming moment that make you have fun
+A system of exchanging life for points that makes the gameplay more tense
+A clear objective
+A system that is simple to understand
Overall a fun game with a few flaws but nothing that makes it bad in any way
Also, @chuckeles, If you're still up for playing, I did include F5 as a "panic button" that teleports you straight to the exit door for half your heart shards, just in case a level is not finishable. You don't need to pick up all the hearts in a level to continue, just enter the door and go right back in to the mines if you want to!
The Double Jump ist a must have, the extra range for the Pick axe didn´t work too well for me because it slows down the game because aiming gets difficult.
I loved how you learn some strategys to beat the game:
- how to dig tunnels (first up, once you´re up, work down to the Door, but slow, mostly horizontal)
- Don´t stay too long, if you have the chance to get the hearts back, its probably the best.
- Stones can be your friend to get up, but be aware, there can be teleports you run in if you dig towards them.
It was a great, addicting ride, I loved the animations (The 2 hearts to one Heart machine especially :-)).
Really good job, the theme is also well covered. Thank you for the entry.
And also... I dig... digging.
The music is great, but maybe a little bit too melancholic for the atmosphere of the game ? Or maybe that was intended ?
Very good entry, will live to see updates for this one after LD!