Highway To Hell

Overall★★★★★★★★★★2.88
Fun★★★★★★★★★★2.86
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★2.75
Graphics★★★★★★★★★★2.92
Audio★★★★★★★★★★2.98
Humor★★★★★★★★★★2.35
Mood★★★★★★★★★★2.92
Going through hell to find your daughter, you shall trade your life with the merchant to get more powerful to vanquish your most dangerous enemies ..

@Team :v:

@MonsieurDuba - design music

@Poueteuh - game design

@SebV - dev

@Kataleya - dev

@BouDeSit - dev



Enjoy ! :smiling_imp:

screenshot

Comments24

TheMagesMango30 Apr 2019, 16:42
Nice game though make ot omre obvious when kill alos life should go down more, though very fun
TheMagesMango30 Apr 2019, 16:42
Nice game though make ot omre obvious when kill alos life should go down more, though very fun
TheMagesMango30 Apr 2019, 16:42
Nice game though make ot omre obvious when kill alos life should go down more, though very fun
TheMagesMango30 Apr 2019, 16:42
Nice game though make ot omre obvious when kill alos life should go down more, though very fun
Kurt Roembke30 Apr 2019, 16:45
I like the visuals. I felt like I could just spam attacks and defense and get through waves fairly easily. Otherwise, nice jam!
schrunkin30 Apr 2019, 16:51
Took some time for me to understand exactly what was happening. I liked the mood and the overall design-choices, but the music got a little repetetive, but that is off course to be expected from a Ludum Dare game :)
TPZombie30 Apr 2019, 16:53
Interesting concept and nice graphics! :)
Dev_For_Pizza
Dev_For_Pizzaauthor30 Apr 2019, 16:55
@kurt-roembke Thank's ! but try to spam attacks, enemies are randomly generated and are more difficult! only the merchant can give you cards to get to hell haha!
Matthew McClure30 Apr 2019, 17:00
Cool concept, but it could use a bit more explanation of the mechanics in game. It was a bit hard to tell what was going on at times, and I had no idea how much health the enemy had left so it was a bit of a surprise whenever it died and the screen faded out. I thought that meant that I died.
bar30 Apr 2019, 21:31
This needs some indicators for status effects. I have trouble telling what my opponent is doing. The background didn't load for me (on Firefox).
RonaHattingh
RonaHattingh3 May 2019, 08:50
An unique concept, loved the music and creature soundeffects. Maybe include a tutorial or a page to explain the gameplay.
Dev_For_Pizza
Dev_For_Pizzaauthor3 May 2019, 09:11
@bar Sorry to hear that, we thought it was clear but we'll try to do better next time. Did you try to clear the cache ? What kind of resolution are you using ?
Dev_For_Pizza
Dev_For_Pizzaauthor3 May 2019, 09:16
@matthew-mcclure Sorry for that, we were wrong on thinking game mechanics would be easy to understand =\ Thank you for your comment, we will rememember it for the next jam :)
Dev_For_Pizza
Dev_For_Pizzaauthor3 May 2019, 09:18
@ronahattingh Thank you so much for your support ! Indeed, we forgot to make a tutorial, sorry for that, the next time it will be present :)
bar3 May 2019, 11:17
@dev-for-pizza My resolution is 1920x1080. I had it load in a private browser window so there wasn't anything cached. I just checked again and on the title screen (where I have to click "start game"), the background shows but after the game starts, the background is all black.
DrVernichter3 May 2019, 11:40
cool game would be nice to see the enemy'S life though... also it seems a bit easy, as i can select almost all the cards but one mostly! but still cool game, just needs a bit balancing
Oune3 May 2019, 15:38
Good job with the graphics and the sounds! It helps a lot with the immersion.It would be great to see the enemy's health.
Dev_For_Pizza
Dev_For_Pizzaauthor3 May 2019, 17:09
@bar We will do some tests in order to see what happened. Thank you for your comments, it will hep us to make a better game :)

@drvernichter Yeah we wanted to add enemy's life but this wasn't our priority and we forgot to put in into the game :(

For the balance of the game, i must admit that it was my job and that i could not do a lot of tests, but I have noted, thank you!

@oune Thank you so much for you support ! We have noted that an enemy's life bar would be great, but we hadn't the time for put in into our game =\
Aterlamia
Aterlamia3 May 2019, 17:57
Like said before some indicators and tutorial on what things do would help a lot non the less i did like to play it. However i had a bug where the text of a card did not disappear so i could not read everything anymore so sometimes i was playing a card blind. But cool idea
Colin Misbach
Colin Misbach3 May 2019, 18:07
I had fun playing your game! It was oddly satisfying clicking the cards. Although there didn't seem to be much strategy in doing so. I just clicked as much as a could.

I did find a bug in the shop where I clicked a card and the next round it became a green X and gave me -95 attack, which I thought was funny.

Good work!
josefnpat
josefnpat3 May 2019, 18:36
I have huge Slay the Spire vibes here. I like where this is going. To add more strategy, see if you can add ways so you know what the enemies next move is so choosing cards has more of a choice.

The biggest choice I had was how to get up to five actions. Other than that, the game ended up crashing on the second to last level, but regardless I had a good time!

Nice job!
sylvie
sylvie4 May 2019, 00:10
Nice concept! It felt like there was not a lot of strategy in what cards you choose though because you don't know enemy health or actions. It also felt like enemies have a really large amount of health.
Hunter Towe
Hunter Towe4 May 2019, 02:05
The gameplay was fun, although it did start to become repetitive after a few minutes. Also, I never found the merchant. Is it randomized, or is there something I missed? Overall, though, it wasn't too bad!

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