How can a Demon merchant be this cool!?

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overall: 2.96
fun: 2.64
innovation: 2.46
theme: 3.36
humor: 2.64
mood: 2.59
First Ludum dare game.
it is a text based problem solving game where you have to make decisions around whether to sacrifice Health for extra money.

I don't know enough about any of the engines I use so I decided to do a text based game, I am not a writer or anything.

I had alot of fun with this Ludum dare, but some things I have learned from this project:
- Dont do text adventures if you do not like to write
- Dont make something to big or the end will be rushed and not tested
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