In order to progress, you must upgrade yourself with orbs. Trade your human skin and organs for something more powerful. It's the only way to find *her*.
Awesome! Felt like an old Greek moral lesson. I liked the ending, but I also recommend making it so that the Player CAN'T move when the text starts. It's awkward when I'm springing around and heavy emotional stuff is happening, lol.
That was great! I loved the theme and the whole lesson and everything. Great job. Movement could use a little polish, and you can't do regular jumps while on a platform that's moving downward. Great job though!
lots of strong points all wrapped up together here! each mechanic was interesting and fun. the narrative gave off some 'Braid' likeness :) the controls were a bit difficult to manage (warping and jumping together was difficult and the platforming a little bit tough at times. i enjoyed this game ^-^
Short platformer, with a bunch of cool mechanics. I got very good at using the warp mechanic (and I liked how you made me use it to get gems at the start)
The engine also felt pretty solid - I thought I had broken it by warping into a wall, but all I had to do was jump. The only weird thing is that I hit escape in a "u to upgrade" screen and it seemed to crash the game (html5 version). I had a sudden urge to see if there was any other way to progress. (Also, scrambling the name early on was a cool effect)
I felt myself really wishing there was a way to get a second ending, but alas, 48 hours only allows for so much.
see this would be a true sad story if he sacrificed his dick, the things men do to get laid :frog:. The game was a pretty solid plattformer, i was speedrunning the game at the end by comboing all the moves. i was hoping for a challenge utilizing all of the abilities but 48 hours i get it. The intro art was very cool, the rest of the game was missing proper animation. All in all a solid LD44 game.
Like the mood of the game. Felt like a satisfying story for such a short game. The mechanics are a bit simplistic but I thought the gameplay was solid. Wish it was longer
Comments8
Movement could use a little polish, and you can't do regular jumps while on a platform that's moving downward.
Great job though!
Short platformer, with a bunch of cool mechanics. I got very good at using the warp mechanic (and I liked how you made me use it to get gems at the start)
The engine also felt pretty solid - I thought I had broken it by warping into a wall, but all I had to do was jump. The only weird thing is that I hit escape in a "u to upgrade" screen and it seemed to crash the game (html5 version). I had a sudden urge to see if there was any other way to progress. (Also, scrambling the name early on was a cool effect)
I felt myself really wishing there was a way to get a second ending, but alas, 48 hours only allows for so much.
Nice entry!
Still an amazing game tho, Great job!
The game was a pretty solid plattformer, i was speedrunning the game at the end by comboing all the moves. i was hoping for a challenge utilizing all of the abilities but 48 hours i get it. The intro art was very cool, the rest of the game was missing proper animation. All in all a solid LD44 game.