In The Devil's House
Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★3.10
Innovation★★★★★★★★★★2.47
Theme★★★★★★★★★★3.26
Graphics★★★★★★★★★★2.90
Audio★★★★★★★★★★3.38
Humor★★★★★★★★★★2.75
Mood★★★★★★★★★★3.16
A little side scroller inspired by castlevania.
You visit the house of a strange demon that offers you power in exchange for your maxHP.
Will you take the deal, or fight the devil ?
Controls (re-mapable)
* Sword slash: x
* Sword blast: c
* Jump: space
* Movement: arrow
Comments8
Niak niak niak
The music was really well done. The game has an interesting risk / reward trade off, and the boss telegraphs his attacks before doing them, which is good.
The downside of this kind of game is that you need a lot of time to get the game feel right. This version is not quite yet enjoyable, but it's a good starting point.
Here are few points you could tweak:
- Knownbacks on enemies so you are not in a weird kitting setup
- Larger melee range
- Higher, more dynamic jumps & ranged enemies more in the verticality (the shot angle is too parallel to the floor with little room to dodge atm)
- Camera shaaaaaaaaaaaaaaaaaaake! :p
- Moar particles, dust, lights!
Good job! Now, get further :)
yeah I agree knocbback on enemies would be nice, sometimes you can end up beaten to death against a wall by little slime.
For camera shake I did have a script, but disable it because I hadn't time to tweak it and it was a bit too much.
En vrai je trouve le jeu vachement dur ^^# - surtout par le fait que les ennemis respawnent à chaque fois quand tu rentres dans la pièce - ce qui rend la potion de vie dans la salle tout au fond en haut à gauche relativement inutile - vu qu'il faudra se re-farcir 5 monstres à sa sortie ^^#
Mais le graphisme a du charme et le son est sympa
GG à vous :-D