Mortal: the fate of cells

by pwroff
Overall★★★★★★★★★★3.23
Fun★★★★★★★★★★3.30
Innovation★★★★★★★★★★3.31
Theme★★★★★★★★★★2.93
Graphics★★★★★★★★★★3.36
Audio★★★★★★★★★★2.59
Mood★★★★★★★★★★3.14
Mortal is an arcade game where cells go on missions. depending on their type, cells have different missions to complete.

////
how is this related to the theme “life is currency”? my take is this: cells are the currency of our bodies. even if we do not often think of their work; what, when and why we are doing what we do - this is exactly what it means to be alive, but also what it means to be mortal.
////

during the missions, cells act as currency. you can loose one cell type, but in return receive two cells of a different type. there’s always a trade off, but also a price to pay.

after each completed mission, the next one is always harder and more challenging.


*Tooling used:*

```
* Unity
* Gimp
* Audacity
```

Notes


*Dedicated to my wife, I couldn't make it without her support.*

screenshot
Tools: Audacity, GIMP

Comments37

kromeboy
kromeboy28 Apr 2019, 23:37
Loved the Bloodcell mission. The neuron mission is kind of exploitable by just keeping the spacebar down :-D

Great Job!
pwroffauthor29 Apr 2019, 07:29
Thank you for your feedback!
DaniDev
DaniDev29 Apr 2019, 10:44
Cool, I like the diversity! Very interesting take on the theme. I enjoyed this one!
pwroffauthor29 Apr 2019, 11:11
Thank you @danidev! Glad you enjoyed it.
Aret24
Aret2429 Apr 2019, 11:16
The bloodcell mission i the best part of game.I liked that effect of white floor
Corny
Corny29 Apr 2019, 11:35
You stretched the theme a bit, but the game still matches it pretty well! The blood cell mission was way more fun than the neuron one, mostly because the neuron was floaty and hard to control reliably. The simple graphics with a minimalistic sound design really helped set the mood - you pulled that off quite well!
pwroffauthor29 Apr 2019, 11:37
Thank you for you comment @corny. Yes, I agree about the neuron mission, it might need more work.
Thanks for trying the game out!
SpliceDev
SpliceDev29 Apr 2019, 11:44
It probably wasn't intended, but I could just infinitely fly by holding space in the neuron scene. The blood cell scene was fun, though. I liked the visuals.
pwroffauthor29 Apr 2019, 11:49
Thank you for your feedback @splicedev Yes, it wasn't intended, my bad there...
I'm happy you tried the game!
shp
shp29 Apr 2019, 12:06
The first mission was good fun, simple visuals were fitting, the other one felt a bit janky. Nice entry
mikejzx
mikejzx29 Apr 2019, 12:06
Great work! The Bloodcell mission was awesome and very trippy :laughing: nearly made me dizzy!
pwroffauthor29 Apr 2019, 12:14
@mikejzx Haha yes! i totally agree, it's trippy. Glad you liked it though.
pwroffauthor29 Apr 2019, 12:15
Thanks for your feedback @shp really appreaciate you played it.
Gideon29 Apr 2019, 12:15
Really cool idea! Liked the blodd cell mission the most. Fun game!!
WhyNotYT
WhyNotYT29 Apr 2019, 12:48
Ohhh the best game i've played so far in this jam. Nicely done. The Graphics are unique but i started feeling Dizzy after a while maybe it's just me.
kuro
kuro29 Apr 2019, 13:05
I loved the graphics, nicely done. The neuron missions were kind of clunky. Anyway, is there any endgame?
pwroffauthor29 Apr 2019, 13:11
@gideon thanks for your nice comment. yes, there's definitely a diziness feeling, i agree.
pwroffauthor29 Apr 2019, 13:13
@kuro thanks for your feedback and i'm glad you liked the graphics.
as of now there's no endgame as such. basically missions will be generating until game reaches mission number 2147483647, then it's probably going to crash. you win when the game crushes.
Von Vista29 Apr 2019, 14:25
Very trippy game, I like the red blood cell mission, not the neuron one tho, it could use some moody background music but really solid submission, congrats!
pwroffauthor29 Apr 2019, 14:28
@von-vista thanks so much for your feedback! i really appreciate it.
agreed regarding background music
wardetta
wardetta29 Apr 2019, 14:38
Great game indeed, i liked the black/white effects so cool ^_^
it could work for a mobile game i would suggest you finish it and put to the store :P
but add some twists to be unique, overall it was fun to play, thanks for the game ^_^
pwroffauthor29 Apr 2019, 14:42
@wardetta thanks for your suggestion. i'm really glad you liked it!
Niteb29 Apr 2019, 14:47
Nice idea and visual style! I think you should've limited the floating ability to make the missions more difficult!
Pincushion29 Apr 2019, 14:59
I liked the blood cell mission. The controls were fluid. I liked the sound effects.

While I really liked the white wire-frame aesthetic, it became hard to look at.
pwroffauthor29 Apr 2019, 15:02
thanks for your review @pincushion. you're right about the colours, i think after some time it becomes too much.
Skalex
Skalex29 Apr 2019, 15:36
Nice game! It would be cool if in the blood cell mission there were other paths the player could take
pwroffauthor29 Apr 2019, 15:39
@skalex i agree! i hope i'll keep working on this game to develop it further. thanks so much for your suggestion.
Rolly
Rolly29 Apr 2019, 15:54
What a nice little entry! There is obviously potential to expend it to a great complete game, with new cell types, new levels, more challenge!

Visuals were great, my only regret being that it misses a soundtrack that would create a great mood.

I'm happy that your wife pushed you to complete this entry! :D
b3agz
b3agz29 Apr 2019, 17:32
I'm digging the wireframe style, almost like 3D graphics from back in the day. It was fun to play and had a decent difficulty curve. I'd be interested to see what this game turned out like if you kept working on it.
pwroffauthor29 Apr 2019, 17:43
@b3agz @rolly thanks so much for playing and for your feedback!
i'm planning to continue working on it, so let's see how it turns out.
while implementing this game, i had in mind the possibility of expanding it, so if you look at the source code, you can see that the mission and cell types are made modularly.
Attala
Attala29 Apr 2019, 17:57
Nice game. Specially liked the blodcell mission.
thetatautau29 Apr 2019, 18:18
The blood cell mission feels good, in both gameplay and graphics.

The neuron mission was "meh". Holding the space bar make it easy and not holding it make too hard. The camera orientation is weird too. It would have been good just by turning the camera toward the objective and adding a limit to how much you can levitate.
Solah
Solah29 Apr 2019, 18:36
Simple yet fun. I love the psychedelic graphics. Nive job!
Nexusviper30 Apr 2019, 14:52
Simple and nice game... somewhere i felt it is not relating with the theme. i would also like to see few levels. and something more rather than just starting from one point to another. it is not great but its okay. there is a lot of room for improvement. Good luck :)
HugzFnr
HugzFnr2 May 2019, 22:11
interesting game, feels nice to play ! However, I've felt too much acceleration making the neuron slippery, while the blood cell mission was about to give me a slight headache with its psyche effects. Cheers :)
Dukes
Dukes3 May 2019, 17:01
Realy nice, i realy like the gameplay of the blood cell mission, you can realy push that idea into some cool game.
Found a bug?
Tell us on Discord