Mortal: the fate of cells

Mortal: the fate of cells

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overall: 3.23
fun: 3.30
innovation: 3.31
theme: 2.93
graphics: 3.36
audio: 2.59
mood: 3.14
Mortal is an arcade game where cells go on missions. depending on their type, cells have different missions to complete.

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how is this related to the theme “life is currency”? my take is this: cells are the currency of our bodies. even if we do not often think of their work; what, when and why we are doing what we do - this is exactly what it means to be alive, but also what it means to be mortal.
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during the missions, cells act as currency. you can loose one cell type, but in return receive two cells of a different type. there’s always a trade off, but also a price to pay.

after each completed mission, the next one is always harder and more challenging.

*Tooling used:*

```
* Unity
* Gimp
* Audacity
```

Notes


*Dedicated to my wife, I couldn't make it without her support.*
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