My first LD Game: Mutant Lemonade Stand

My first LD Game: Mutant Lemonade Stand

This game is from ldjam.com, which is currently unavailable.
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overall: 3.30
fun: 3.15
innovation: 3.15
theme: 3.58
graphics: 2.10
audio: 3.33
humor: 3.42
mood: 3.23
As title says, it's my first Ludum Dare game. I really enjoyed participating and am quite suprised I got something together at all. My artistic and musical skills are a bit lacking, but I hope you all can enjoy the game I produced anyways!

Rules:
0. The goal of the game is to sell Lemonade (and later, hotdogs and icecreams)
1. Play cards by dragging them onto the brown area ("the stand")
2. You pay for playing cards with health (red) and energy (green)
3. If you don't have customers you can't play cards that require customers.
4. Each turn you will recover 2 energy and draw a new hand of 3 cards.
5. The day ends if you end your turn with 0 customers
6. After the day ends you get to add 2 cards to your deck by paying a certain amount of health
7. Try to keep a high score each day to keep your customers happy! :)

Besides that, a couple things to keep in mind:
1. Customers will start leaving faster each day
2. Red circles mean a health cost, green circles are the energy cost
3. Lemonades grant 1 base score, hotdogs 2 and icecreams 3
4. It's not extremely balanced. I decided it would be better to make the game a bit more rounded instead
5. If the itch.io version glitches due to size, then I recommend trying the stand-alone build in 1024 x 768

If you have any questions or are missing something, please let me know :)
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