This game is really cool! There were a lot of surprising moments while exploring. I love how you can still get fuel a little after your ship has died. The controls are difficult but fun. Good job!
Very nice game :smiley: I tried not to cheat too much, but I felt like the spaceship was a little bit unresponsive to my controls and it was difficult to follow fuel path.
The design and sound are great, if you balanced the movement it'd be a great game to play. :wink:
I need to say, I like this concept (besides the fact that I can't really see theme here). The music and graphics are great! I had fun playing this, but I couldn't figure out how to upgrade my ship (maybe You could write more specific tutorial?). Also I'm not really sure if player can really escape from the gravity well, because I tried several times while having max fuel capacity and holding f, but I always did fail and got sucked back to it. Anyway nice game!
I feel big potential in this game. I would even save it in bokmarks. It makes an amazng atmoshere when you fly, run into different things, learn more about space. Unfortunately it was a bit laggy on my pc. Thank you for this game. Hope you will develop it further.
The game is a bit hungry for my processor and operative memory. If it were a litle bit more optimised, it would be very lovely game. Maybe later I'll return to the game to succeed the escape. Thank you. Also I have no report on bugs or something like that.
@birchtree Thank you! Yes, I wanted a game that was mainly about exploring and so I wanted to include lots of things you could stumble upon along the way that can help with your fuel gathering. I'm very pleased with the drifting with no fuel aspect - it initially was a happy accident that I ended up polishing and keeping in as it really fit with the setting.
@noobexception Yeah the controls are inspired by actual space probes, where your jets/fuel are only used sparing and mainly to slow down and change direction - it's all about building a bit of speed and making little adjustments whilst drifting as much as you can to conserve fuel.
@corqi You can upgrade your ship at one of these stations dotted around the map - you can fly into them and hold a direction (left/up/down) to purchase upgrades in exchange for your lifeblood as a space explorer - your fuel! Pssst SPOLIERS: If you find the secret purple station (I wonder where all those purple ships are headed to in such a hurry?) You can get an upgrade to your ship to allow you to leave the gravity well and complete the game - you don't need loads of fuel to do it either.
@dexfrost89 Thank you! Apologies for the lag - the galaxy is very large with a lot of physics objects. Perhaps splitting it into smaller solar systems might help.
@mironx Thanks - I don't know if you played the web or windows version, but if you only tried the web one, give the windows one a go - it *should* be way faster!
@mediyaz The windows version is just another experience. No lags at all. The only problem for me now is turning off the music as it starts being annoying in some time. But the whole game is really good. One of the games i will play even after ludum dare.
I really liked the momentum you can get into when going at fast speeds, and there was this really nice moment where I escaped the gravitational pull, but then I stopped for some reason and got pulled back in and was like "ooooh, THAT's how it works". Very nice!
I especially liked the visuals for the upgrade station! Very polished.
I would've liked to see some more blasting sounds from the ship. The song is nice and gets you pumped to go fast, so maybe some more powerful sound to the thrusters would've been nice, but that's a minor detail. Nice work!
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I tried not to cheat too much, but I felt like the spaceship was a little bit unresponsive to my controls and it was difficult to follow fuel path.
The design and sound are great, if you balanced the movement it'd be a great game to play. :wink:
Good job!
Also I have no report on bugs or something like that.
I'm very pleased with the drifting with no fuel aspect - it initially was a happy accident that I ended up polishing and keeping in as it really fit with the setting.
I really liked the momentum you can get into when going at fast speeds, and there was this really nice moment where I escaped the gravitational pull, but then I stopped for some reason and got pulled back in and was like "ooooh, THAT's how it works". Very nice!
I especially liked the visuals for the upgrade station! Very polished.
I would've liked to see some more blasting sounds from the ship. The song is nice and gets you pumped to go fast, so maybe some more powerful sound to the thrusters would've been nice, but that's a minor detail. Nice work!