Ludum Dare #44compo
On the Edge of Death
itch.io probably has all of the info you really need, but basically, this is a top-down roguelike where, when you take damage, you also get money!
Genres: adventure
Comments2
Rancoud1 May 2019, 19:43
What you can improve:
* reset bullets when you change room, they can kill enemy when you switch
* add sfx when shooting
* add feeback when player hit enemy
* add more spawn pattern in each room
* vary envirnoment and enemy
* map overlap on UI information, move it on the other side of the screen
* add a victory condition, I doon't know if I have to continue after 15 minutes or not
* reset bullets when you change room, they can kill enemy when you switch
* add sfx when shooting
* add feeback when player hit enemy
* add more spawn pattern in each room
* vary envirnoment and enemy
* map overlap on UI information, move it on the other side of the screen
* add a victory condition, I doon't know if I have to continue after 15 minutes or not



* reset bullets when you change room, they can kill enemy when you switch
* add sfx when shooting
* add feeback when player hit enemy
* add more spawn pattern in each room
* vary envirnoment and enemy
* map overlap on UI information, move it on the other side of the screen
* add a victory condition, I doon't know if I have to continue after 15 minutes or not