Wow, these game mechanics are really ingenious! I feel like you got something to explore here for sure. I loved the style and the last puzzle, albeit short, was really tricky! Good one.
A little too short, otherwise this is my favourite game in this LD I have played this far, maybe because I love tile-based puzzle games. You really should make a more polished post-jam version with more stages and stuff, I would love to play it.
This is a really cool idea for a puzzle game! I got stuck on the last level but I've managed to beat it, there's lot's of ideas left to explore with that mechanic I hope you make a post-jam version, having a undo feature would be nice too. Good job!
Great puzzle game. The gameplay, graphics and audio all fit together perfectly with the theme. I love that it requires no explanation and you immediately know what to do. All it needs is more levels. :wink: Excellent job!
A very entertaining take on Sokoban-style puzzle games! One criticism I might give is that it is hard to take the dark and brooding music seriously when you are playing as a blue square with eyes :stuck_out_tongue_winking_eye:
A really unique, fun puzzle game. The audio is so good and adds to the vibe but the graphics keep it from being too dark. SFX in general were satisfying, you did a fantastic job. This can definitely develop into a larger project. Great work!
This is the first straight puzzle game I've played this LD, and man the others are gonna have some competition. Definitely agree with the rules being immediately obvious and immediately complex. If that last puzle is a sample of what's to come oh man bleed me dry!
One of the most innovative games this LD. Really enjoyed how hard yet simple the gameplay is, and also the fact that all other parts (like graphic and sounds) don't stand against the game as usually happen during game jams. Nice work, keep it up.
This was a great puzzle game, haven't seen much on this LD. The mechanic is very original and fits perfectly the theme. Of course undo is a must in puzzle games, and the game lacked some more levels, you could totally work a little bit more on this game and release to the public. Awesome work!
Clever idea, mood is also pretty good. I liked the suffering look on the blobs face, really had something sacrificial. The difficulty spike for level 3 was really heavy! Great entry, really something original!
Comments23
Idea was clever and pretty created.
nice entry!
I loved the style and the last puzzle, albeit short, was really tricky! Good one.