Your strong and mighty captain just found an abandoned trap-riddled spaceship. He has chosen YOU to have the honor of assisting him in this plunder. Will you prove your devotion? Will you help him find the epic loot?
Protect your captain!
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Really cool. Maybe more levels or the first one a bit easier to learn the mechanics first (I didn't realize I can jump on boxes for like 2 min.). Overall pretty good job! Loved the sound effects.
Awesome! The artwork, sprites and animation are on point. The controls and collision detection are a paint though. Running, jumping and stuff feel really sluggish and I got stuck in the ventilation a couple of times. Other than that, a great little puzzle platformer. Good job!
Very fun game! Doesn't really fit with the theme but I think it's still good. Only bug I was able to find is in the first level, if you manage to get killed by the laser and the bullet at the same time, it kills two guys.
Anyways I had a lot of fun, most fun game I've played yet. :)
Really nice idea and puzzle and cool pixel art. Controls / physics were a bit frustrating but considering the short time it's pretty good.
I was stuck on the start screen a bit as well, it took me time to realise it was the pause screen , pressing escape to start playing is not really intuitive imo.
The game looks great! It has a style and it sticks to it. Traps were creative and the puzzles were self explanatory. The jump/physics were off so it didn't feel great to play, but the concept is still a good one. Also, didn't see the theme represented in this one. The lives were just lives.
Thank you for all your great feedback! As many of you already claimed, the player controlls are a bit laggy, this is due to time issues in the final phase. in case we develope the game further, a lot of focus will be on that. some mentioned, that the theme was not represented properly - our approach was the trade of lives for success --> life is currency. Thank you all again and i hope you enjoy playing as much as we did developing!
I loved the art of your game!!! There were some bugs but thats ok for a game jam, i really think tho that the character movement could be improved, and that there should be more feedback, so you know what you should do, bigger buttons with brighter colors, I would prefer better ingame feedback than a complex initial tutorial. Nice entry, keep working on it
This had really nice art and animations, and the concept was pretty solid. I had some serious issues with the controls though, they were very unresponsive and I continually found myself getting stuck on objects that I don't think I should have been getting stuck on, as well as the jump being very inconsistent and didn't seem to register most of the time I pressed the button. I think this was meant to be a puzzle platformer, but the speed at which you moved made me think I had to race through the level which led to me dying frequently and not understanding why at first. A few more hours of polish to the controls and level design and you would have a pretty decent game. Really good job on the art style though, my first reaction to your screenshot was 'woah that looks cool' which doesn't always happen with jam games. Well done.
Great art and sounds! Love it! The movement was sometimes bit tricky and I didn't quite see the theme. But overall great idea for a puzzle with nice time pressure (moving captain) Would love to see some more :) Good job!
The art and the music are excellent. The sfx is maybe not the most fitting but it's funny. The concept is smart and funny, and it's also a good take on the theme. The only drawback is the slightly buggy mechanics (including the Captain suddenly becoming the Flash when climbing stairs) and the level design that could be a bit improved. A death animation for the Captain could be nice too.
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The artwork, sprites and animation are on point. The controls and collision detection are a paint though. Running, jumping and stuff feel really sluggish and I got stuck in the ventilation a couple of times. Other than that, a great little puzzle platformer. Good job!
Anyways I had a lot of fun, most fun game I've played yet. :)
Good job.
Controls / physics were a bit frustrating but considering the short time it's pretty good.
I was stuck on the start screen a bit as well, it took me time to realise it was the pause screen , pressing escape to start playing is not really intuitive imo.
Cool entry overall !
Thank you all again and i hope you enjoy playing as much as we did developing!
I think this was meant to be a puzzle platformer, but the speed at which you moved made me think I had to race through the level which led to me dying frequently and not understanding why at first. A few more hours of polish to the controls and level design and you would have a pretty decent game. Really good job on the art style though, my first reaction to your screenshot was 'woah that looks cool' which doesn't always happen with jam games. Well done.
Overall a very solid entry, well done !